.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 2: The Ascension Wars (http://forum.shrapnelgames.com/forumdisplay.php?f=55)
-   -   Mp Battle reports (http://forum.shrapnelgames.com/showthread.php?t=17089)

Pillin December 19th, 2003 03:12 AM

Mp Battle reports
 
Mine seem to be way off what actually happens. Any way to fix this?

sfsuphysics December 19th, 2003 05:17 AM

Re: Mp Battle reports
 
care to elaborate a bit?

Pillin December 19th, 2003 10:53 AM

Re: Mp Battle reports
 
Hehe, yeah that was a bit short http://forum.shrapnelgames.com/images/icons/tongue.gif I was Still playing at that time you see.

The problem is this:
When theres a battle, I get the normal battle summary on my Messages screen, however if I watch the battle it usually tells another story altogether.

PhilD December 19th, 2003 11:41 PM

Re: Mp Battle reports
 
Quote:

Originally posted by Pillin:
Hehe, yeah that was a bit short http://forum.shrapnelgames.com/images/icons/tongue.gif I was Still playing at that time you see.

The problem is this:
When theres a battle, I get the normal battle summary on my Messages screen, however if I watch the battle it usually tells another story altogether.

<font size="2" face="sans-serif, arial, verdana">I got this too, once, in MP. Apparently the random number generator isn't quite so reproductible as it should.

Or maybe there's a difference across different OSes? Are you using the same OS (Win/Linux/MacOS/Solaris) as the machine doing the hosting? My understanding is that the battle report text is computed during the hosting, and is compatible with the in-game situation; while the replay itself is computed while playing, supposedly with the same random seed as was used for the hosting.


All times are GMT -4. The time now is 11:46 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.