![]() |
A few very newbish questions
1) Is there a map editor? (Sorry, I'm sure this is mentioned somewhere, can't seem to find it.)
2) Do most of you vets just bypass the battle replays? It seems like it would get old after a bit. Is there any strategic/educational value to watching these? 3) Who are the two guys who made this game? Where are they from? Do they post here? What is their experience with post-release support? 4) How is MP hosted? Is PBEM more popular than real time? I'm sure I'll think of more http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: A few very newbish questions
1) ...technically, yes. It's the option 'Map Editor' from the first screen. However, it's a wee bit buggy/technical. You already have to have made the map as a 24-bit .tga file (I believe there's a readme file in the game directory somewhere discussing this) and have made a .map file (it's a text file) with at least the basic coding that points out what .tga file it's supposed to be linked to. And the .tga file had better have no white on it except the single pixels used to identify the center of each province.
2) Me, I watch them frequently. Maybe somebody who's played the game a long, long time would stop watching them, but they can be very educational, telling you what works how, and allowing you to refine your strategies. 3) That one you'll have to ask somebody else. 4) I like real-time, personally, but I like playing games like this with people I already know. It's just my thing. I think I've seen Posts on this board advertising PBEMs. |
Re: A few very newbish questions
Thanks for the prompt and detailed reply.
I'll repeat #3 and add 2 more: 1) Is there a way to save your preferred camera angles for the battle replays? 2) Is there a way to have multiple save games? The save game thing confuses me a bit. and again 3) Who are the two guys who made this game? Where are they from? Do they post here? What is their experience with post-release support? |
Re: A few very newbish questions
I like to watch the battles, to see exactly what happened. Even if it weren't enjoyable, it helps you learn what kinds of things happen in combat, and why. But, I do enjoy it. I enjoy following the histories of my units, and all they go through along the way. There are some players who do skip a lot of the replays though, except when they are surprised by the results. Different people enjoy different aspects of the game more or less than others do.
It's possible to save multiple games. Just create a new game and give it a different name from any others you've created. One can also copy a game position by copying the files, so you can keep an old position to refer to, or use, later. I generally wouldn't recommend "returning to a saved game" in cases when later play goes wrong, because in my opinion that's just cheating yourself. This game is rich enough not to need that kind of cop out, and indulging in it would in my opinion lessen the experience. But that's just me - I realize some players will relish that kind of "no, Hildegard can't die!!!" silliness. You can't do it without using the OS to copy the files, AFAIK. I don't know of a way to save camera views. The designers are Swedish. They supported the first Dominions extremely well despite doing it pretty much without compensation, making several patches with all kinds of fixes and added features. They also frequent this forum. PvK |
Re: A few very newbish questions
>2) Do most of you vets just bypass the battle replays? It seems like it would get old after a bit. Is there any strategic/educational value to watching these?
At the moment we have no ability to adjust the speed, which was a feature in Dom1. Right now I have no tolerance for watching even though it can be extremely useful. Battlefield tactics win the day often. If you are new, you will have to watch some battles in order to improve your game. As for me... I await the patch and pray for a fix to the replay speed controls. |
Re: A few very newbish questions
I always watch the battle replays as it can be a valuable learning tool http://forum.shrapnelgames.com/images/icons/icon6.gif . After a week of playing solid i may skip one against a handful of militia http://forum.shrapnelgames.com/images/icons/icon10.gif . They are SO fun to watch, you get to see all the "cool stuff" in action...to me it's a big plus in this game and you can just sit back and watch. No click...click...click... http://forum.shrapnelgames.com/images/icons/shock.gif Besides, how are you going to see all the cool spells you researched? Or what the enemy has in store for you? http://forum.shrapnelgames.com/images/icons/icon10.gif
[ January 10, 2004, 04:32: Message edited by: Lord Hammer ] |
Re: A few very newbish questions
Quote:
#dom2title Hard2Beat #imagefile hard.tga #description "a game I made. best with 4-6 players" There is a mapeditor as part of the game but at the momnet it just makes some things easier for making the map file such as assiging terrains and neighbor commands. Quote:
Quote:
With Dom1 (which I played for 3 years) patches were frequent and rarely needed to fix bugs. They tended to be full of any suggestions or tweaks we requested and could convince them were a good idea. The support of Dom1 can be seen in the Version history on the illwinter site, and in googling for the conversations that happened in comp.sys.ibm.pc.games.strategic newsgroup. Quote:
Quote:
Quote:
And the game saves. When you hit save, it creates a file that has all your plans and actions. If you hit save too fast then you can pick it back up and make changes. But once you hit host, everything is history. You can have multiple saves but (for now, maybe changed later) its all done outside the game. If I have a game called "mygame" then its in a subdirectory off of the Dominions 2 directory. I can manually make a copy of that at any point before hitting host thereby having that turn saved. Some people have written 3rd party routines to do this. For my larger test games I just have a desktop icon to copy mygame to mygame2, and another icon to copy mygame2 back to mygame. Its kludgy but it works. |
Re: A few very newbish questions
Thanks to everyone for the detailed replies. They help a lot.
Quote:
Quote:
Quote:
In fairness, though, I will add that the inclusion of multiple save games in AoW2 made PBEM a real *****. In the few I played it seemed that players were not always certain they were receiving the right file from the Last to post. |
Re: A few very newbish questions
Building a multiplayer game around PBEM is a major project. And building a solo play game is also a major project. To do both at once is like trying to build a car thats also a boat. There are lots of cars, and lots of boats, but few carboats. And generally they arent very good at being either.
Im not saying it cant be done (in computers nothing is impossible) but it cant be done easily. IMHO [ January 10, 2004, 18:41: Message edited by: Gandalf Parker ] |
Re: A few very newbish questions
Quote:
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">No, Lennart Sas and most of the team at Triumph Studios, who did the Age of Wonders series, are Dutch. |
All times are GMT -4. The time now is 07:52 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.