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-   -   Caelum Bug post-patch? (http://forum.shrapnelgames.com/showthread.php?t=17358)

Truper January 17th, 2004 11:13 PM

Caelum Bug post-patch?
 
It seems that Caelum is now being penalized in income for cold. I noted that their starting income under order 3, prod 1 seemed very low, so I did some tests.

With cold 1, income was 174. Cold 2, 163. Cold 3, 152.

Guess I won't be playing them in the Eye of Chaos game http://forum.shrapnelgames.com/images/icons/icon12.gif

aldin January 17th, 2004 11:32 PM

Re: Caelum Bug post-patch?
 
Geez! Is THAT why I'm generating NO MONEY in the RyanzEye game? Thanks for the heads up! I though I just happened to be in the lousiest territories on the map.

~Aldin

calmon January 18th, 2004 12:39 PM

Re: Caelum Bug post-patch?
 
Whats wrong with decreased income for Ice 3? Caelum still gets 120 points design bonus for just taking his prefered temperature.

Its more difficult to generate money in a land of ice. Even if his citizen prefer ice for well being.

January 18th, 2004 12:45 PM

Re: Caelum Bug post-patch?
 
Because they have a Cold Preference of 3 in the game. They never mentioned anything about it if they intended it. And it's 70 Free points, unless you want -15% Income from all provinces except your home, then you can get 120 Points.

calmon January 18th, 2004 01:00 PM

Re: Caelum Bug post-patch?
 
Ok i see. This is a bug!

While choosing Fire/Ice the help text says:
Caelum prefers HEAT 3!?!

With heat 3, order 3 and prod 1 you've an income of 192!!!

Hope they fix this soon as possible.

Johan K January 18th, 2004 05:39 PM

Re: Caelum Bug post-patch?
 
Ooops, seems lika an error introduced by the modding part. They will become cold 3 in the next patch, so don't get to attached too the heat loving caelum. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ January 18, 2004, 15:39: Message edited by: Johan K ]

SurvivalistMerc January 18th, 2004 06:02 PM

Re: Caelum Bug post-patch?
 
Doesn't the strength of their armor depend on how cold the province is? Or is that now related to heat scale as well?

January 18th, 2004 06:05 PM

Re: Caelum Bug post-patch?
 
The Armor is still the same http://forum.shrapnelgames.com/images/icons/icon12.gif So if you want to be a Dominions 2 badass, play Caelum with Heat 3. Also make sure you have Production 3, because what would be the fun in playing Hot Caelum if you cheated and didn't use their fun, fun troops?

Bossemanden January 19th, 2004 11:53 AM

Re: Caelum Bug post-patch?
 
Heh http://forum.shrapnelgames.com/images/icons/icon7.gif
Why not make Hot Caelum a theme?
Over time some of the fliers got more accustomed to heat (living in a volcanic territory or something) and now they really dig it.

johan osterman January 19th, 2004 12:20 PM

Re: Caelum Bug post-patch?
 
Quote:

Originally posted by Bossemanden:
Heh http://forum.shrapnelgames.com/images/icons/icon7.gif
Why not make Hot Caelum a theme?
Over time some of the fliers got more accustomed to heat (living in a volcanic territory or something) and now they really dig it.

<font size="2" face="sans-serif, arial, verdana">Colonel Saunders commandoes?

[ January 19, 2004, 10:39: Message edited by: johan osterman ]


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