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-   -   Quick Question! (http://forum.shrapnelgames.com/showthread.php?t=17473)

Thilock_Dominus January 24th, 2004 08:36 AM

Quick Question!
 
How do I remove a curse from one of my units, commanders or prender?

January 24th, 2004 08:42 AM

Re: Quick Question!
 
You don't. It's like Luggage, you just 'got it'.

Thilock_Dominus January 24th, 2004 08:46 AM

Re: Quick Question!
 
damnit! So if a figter pretender got it, he/she is doomed. That's a really nasty spell for a level 2.

January 24th, 2004 08:47 AM

Re: Quick Question!
 
Not 'doomed', but very much on the bad side of afflictions. I wouldn't send that particular pretender into mortal combat alone, and I might think about casting Gift of Health at that point.

Thilock_Dominus January 24th, 2004 08:55 AM

Re: Quick Question!
 
The chance to get affliction is pretty high, and if you are "lucky" you get the neverending decease which means you are doomed. In a early games for a battle-pretender the curse is a nightmare, because Gift Of Health is an Enchantment level 5. I noticed that spell luck don't negate the bad effect of curse which I think it should, not removing the curse just holding against the effect(s).

January 24th, 2004 09:05 AM

Re: Quick Question!
 
Curse is one of the Super-Combatant counterbalances. It's best to avoid it if you can, and to not take Lizard provinces with SC's http://forum.shrapnelgames.com/images/icons/icon12.gif

Curse is IMO fairly balanced. Perhaps there should be a way to get rid of it, but as of right now, the Coronas are telling me it's just fine.


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