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What do you recommend for Ashen Empire Scales and Domain ?
And could you explain your reasoning?
I am a newbie, so will give my initial choices: Order +1 to derive some income while people are still in the province. Sloth 3 because AE never needs resources. Cold 0 but am leaning towards cold 3 if all my forces will be cold resistant. Death 2 because of default for AE. Luck neutral since we will not have the funds to rebuild destroyed facilities. Magic Neutral. Domain eight. Not sure if too high or too low. The remaining points are enough for a poor rainbow mage. Thanks for your time, Aikamun |
Re: What do you recommend for Ashen Empire Scales and Domain ?
Chaos 3, Sloth 3, Cold 3, Death 3, Misfortune 3 and Magic/Drain 3(depends on the tactics).
When you need coins,ALCHEMY. Chaos 3 and Misfortune 3.Lost a lab is not a big deal,but 240 point is. Sloth 3, AE never need resources. Cold 3, Almost all AE unit resist cold 100%. Death 3, 2 is default but why dont you raise it for another 40 points and make your dominion more destructive? Magic 3 if you want increase your research speed, your mage-summon spell cost lots and its' hard to keep a saga group for AE. If you want to rush by tons and tons longdeads, choose Drain 3 to get more design points and a higher MR for banishment. now, Increase dominion strength to 10. the faster you spread your dominion, the faster dust and ashes cover entire world. 20 Point Castel. SP, give your god 7~8 death sphere. you'll find that the ULTRADARK is a terminator. MP, the points you left is enough to design a awesome ALL-4 Rainbow Pretender (in MP....everyone but Tomb/Carrion will joint together against your god) [ January 25, 2004, 05:55: Message edited by: void ] |
Re: What do you recommend for Ashen Empire Scales and Domain ?
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Re: What do you recommend for Ashen Empire Scales and Domain ?
Always go all out with the Turmoil-3 and Sloth-3. Your income is nonexistent anyway. Just make up the difference by cranking taxes to 200. They'll all die anyway. Free +240.
Cold-3 or Heat-3 are both valid options: If you're playing in multiplayer, consider whether the bulk of the other human players favor heat or cold, and which one will make them suffer more: When fighting Caelum or Jotunheim, go with Heat. When fighting normal or miasma C'tis, Abyssia, or Machaka, go with Cold. Otherwise, go with Cold, it helps your undead cold auras. Other than the few cold aura equipped, however, the undead are more or less entirely indifferent to the heat or cold....so pick one for the free +120. Death-3. Ashen Empire requires only Death-2, but in for a penny, in for a pound. +40 more points free. Luck can go either way, or neither way: If you have the points to spare after taking the magic you want, luck 3 doesn't hurt: A wodge of gems here and there. On the other hand, misfortune won't kill you either: "Oh, no, I just lost 1/4th of my zero population! Whatever will I do?" Magic can go either way or neither way: Drain nets you a free +120 and slightly impedes the efforts of enemy priests to banish your undead by increasing their MR. Hurts your research rather hard. Magic helps your researchers, which are subpar as it is, but makes your undead slightly more banishable. It'll also improve the quality of random events you get if you take Luck. Which way you go is entirely dependent on your point supply. If you can spare it, go for it. |
Re: What do you recommend for Ashen Empire Scales and Domain ?
Hmm, has anyone checked how much more gold you can get if you don't max out death, turmoil, and sloth? Seems like Ermor is gold-poor and does have some good uses for gold (temples, for one). I guess the theory is you can get so much extra pretender magic for it, that that's better?
PvK |
Re: What do you recommend for Ashen Empire Scales and Domain ?
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Re: What do you recommend for Ashen Empire Scales and Domain ?
One fun random event is the one where an foreign visiting prince (or something) dies and leaves 1500 gold and a magic item. Luck can pay for a lot of temples if you are lucky http://forum.shrapnelgames.com/images/icons/tongue.gif
I think that particular even is only available to people with high luck and death scales. |
Re: What do you recommend for Ashen Empire Scales and Domain ?
Always pick max Turmoil, Sloth, Cold, Death.
Magic +1 gives you decent research, and avoid the MR penalty you get with Magic +2/+3. Luck, pick 0, and push that up to +3 if you have spare design points after buying the essentials. Dominion 8+. Castle, depends. I often go with the smaller one, but the 60-points citadel is a tough nut to crack with 100's of ghouls to defend it. Add a BVC to one of your leaders here and storming your citadels will be a very painful experience to most other nations. |
Re: What do you recommend for Ashen Empire Scales and Domain ?
With castles, bear in mind that the Citadel is significantly more expensive gold-wise, if memory serves. Gold may well be in short supply unless the map's filled with high-valued fire and earth sites, or you outrace your own dominion and pillage like crazy -- which might be an argument against picking a very high dominion, as your neighboring pop might die well before you get a chance to exploit them. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: What do you recommend for Ashen Empire Scales and Domain ?
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