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-   -   Fast Troops Patrol Better? Ok but ... (http://forum.shrapnelgames.com/showthread.php?t=17527)

pole_shift January 27th, 2004 05:03 PM

Fast Troops Patrol Better? Ok but ...
 
But which movement type does this refer to? Strategic or combat? I hope and assume it is strategic as that would make Black Hawks good patrollers and that makes sense to me. I appreciate any feedback. Thanks.

Kristoffer O January 27th, 2004 05:38 PM

Re: Fast Troops Patrol Better? Ok but ...
 
Tactical movement, but fliers get a good bonus.

Gandalf Parker January 27th, 2004 06:12 PM

Re: Fast Troops Patrol Better? Ok but ...
 
Quote:

Originally posted by Kristoffer O:
Tactical movement, but fliers get a good bonus.
<font size="2" face="sans-serif, arial, verdana">Are the Pangaea flyers still excluded from that?

Pocus January 27th, 2004 08:57 PM

Re: Fast Troops Patrol Better? Ok but ...
 
on the other hand, animals get a penalty. One astral pearl for the one which give the exact patrolling value of a black hawk http://forum.shrapnelgames.com/images/icons/icon10.gif

January 27th, 2004 09:08 PM

Re: Fast Troops Patrol Better? Ok but ...
 
Black Hawk and every flier that is set on patrol counts as 2 patrollers.

Thus CotWind counts as 42 Patrollers.

I want my Astral Pearl and some fries with that.

pole_shift January 28th, 2004 01:19 AM

Re: Fast Troops Patrol Better? Ok but ...
 
Really good to know! Thanks and keep it coming please. Do animals really not patrol as well? And, Gandalf, whats that about Pangaea's fliers not getting the bonus? I don't get the rationale.

(bump)

OG_Gleep January 28th, 2004 02:11 AM

Re: Fast Troops Patrol Better? Ok but ...
 
Do undead have any pelanties for reducing unrest?

I had 4 squads of 32 summoned undead calvary under a bane lord and it took 3 turns to reduce unrest at all.

Saber Cherry January 28th, 2004 07:35 AM

Re: Fast Troops Patrol Better? Ok but ...
 
Quote:

Originally posted by OG_Gleep:
Do undead have any pelanties for reducing unrest?

I had 4 squads of 32 summoned undead calvary under a bane lord and it took 3 turns to reduce unrest at all.

<font size="2" face="sans-serif, arial, verdana">Mindless do not patrol well. Use ghouls instead.

Pocus January 28th, 2004 09:18 AM

Re: Fast Troops Patrol Better? Ok but ...
 
Quote:

Originally posted by Zen:
Black Hawk and every flier that is set on patrol counts as 2 patrollers.

Thus CotWind counts as 42 Patrollers.

I want my Astral Pearl and some fries with that.

<font size="2" face="sans-serif, arial, verdana">no no! I'm pretty sure that black haws, as animal do get a penalty for patrolling. I wont give my precious pearl so easily http://forum.shrapnelgames.com/images/icons/tongue.gif

Arryn January 28th, 2004 04:33 PM

Re: Fast Troops Patrol Better? Ok but ...
 
Quote:

Originally posted by Saber Cherry:
Mindless do not patrol well. Use ghouls instead.
<font size="2" face="sans-serif, arial, verdana">I disagree. I frequently put the 40-60 longdead/souless from casting Army of the Dead on patrol in just-captured provinces and the unrest levels will drop 20-30 points on their first turn of patrol. I don't consider that shabby at all, especially for troops that cost no upkeep or food, and only 10 gems to create.

[ January 28, 2004, 14:45: Message edited by: Arryn ]


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