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-   -   Worker culture on strike? (http://forum.shrapnelgames.com/showthread.php?t=1765)

Drake February 6th, 2001 04:26 AM

Worker culture on strike?
 
I thought picking workers for a culture was supposed to modify your production +5% (ie resources, since scientist=research).

Is this broken, or does that 5% really modify something else?

-Drake

Daynarr February 6th, 2001 08:30 AM

Re: Worker culture on strike?
 
It modifies the construction speed of your race (it adds 5% to 'Construction Aptitude' racial ability), not the amount of resources extracted from planet.

alasyr February 6th, 2001 03:19 PM

Re: Worker culture on strike?
 
I think that workers increase resources (minerals, farming, rad extraction) production, engineers add 5% to construction.

Daynarr February 6th, 2001 03:58 PM

Re: Worker culture on strike?
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Drake:
Well, I justed tested that, and didn't get an increase in construction rate between workers and artisans. Unless I misunderstood what you meant, that's not it. Besides, there's a separate modifier for SY rate in the culture modifiers.

<HR></BLOCKQUOTE>

Yeah, you are right, it should increase resource production, not construction rate. My mistake. Somehow I thought you were talking about the engineers, seems I should read more carefully when I stay up late at night. http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

Drake February 6th, 2001 04:33 PM

Re: Worker culture on strike?
 
No problem. Regardless, I'm not getting that extra 5% bonus, so I'm assuming that it's broken. Thanks.

Drake February 7th, 2001 02:56 AM

Re: Worker culture on strike?
 
Well, I justed tested that, and didn't get an increase in construction rate between workers and artisans. Unless I misunderstood what you meant, that's not it. Besides, there's a separate modifier for SY rate in the culture modifiers.



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