![]() |
The Summoned Creature Quick Reference
I've gathered most of the information about the Summoned Monsters and the spells required to cast them and various other aspects of them for ease of use and 'lowering the learning curve'.
My question is, would people rather have a seperate "Summoned Creatures Quickref" or all inclusive of a spell reference. Please note that the complete spell reference is going to be HUGE and it wouldn't be quick anything. The best way to find spells is via a database. But a Summoned Monster one is fairly small. If I really feel ambitious I could extract the sprites for the monsters and place them next to the spell, but I'm not much of an Adober and PDF's are the crossplatform standard so I'd need someone to help with that if I did it (On the same note, if someone wants to help with that, I have the icons for the spell path requirements as well and they could help me with putting them on the MIQR if they feel ambitious) Any preference? Edit: On a side note while I'm editing the MIQR, do people want Wishable items included along with stats? Solaris' gear and such? [ February 05, 2004, 22:00: Message edited by: Zen ] |
Re: The Summoned Creature Quick Reference
You go, girl! Boy. Einstein. Whatever.
I like the idea of a summoned creature guide. There are so many spells in this game, I get lost, and summons are a major tool all by themselves, critically important for many races. |
Re: The Summoned Creature Quick Reference
I think the tactics and strategy involving summoned creatures is seperate from thinking about what spells to cast. I would vote for a seperate "summoning" reference.
If that seems small then maybe it could be "spells cast in the lab" to include globals and such. That way the other one can be combat spells. You would use the reference for when thinking about scripting your commanders in combat. |
Re: The Summoned Creature Quick Reference
Quote:
Quote:
|
Re: The Summoned Creature Quick Reference
Ditto.
|
Re: The Summoned Creature Quick Reference
Also secondary question.
Does everyone like the format of the MIQR as far as path and school requirements? I'm thinking of doing it by Path, and breaking it up by school level. And a seperate one for "Multi-path" so it's a little more 'quickrefish'. Or is there an easier way to do it that people feel would fit how they think about it? |
Re: The Summoned Creature Quick Reference
Quote:
Edit: Actually, it would be best to make individual files for each summon. I'm going to make my own little playground. Human vs Humam 75% Magic Site, 0 Indep Strength, Reaserch Easy, etc. Edit2: I could also take the RIGHT-CLICK unit info pics. What would you rather? Haha Edit3: Unit Info screen is the best way to go. I'll make sure the size isn't too big. Edit4: Actually, Tarrasques are huge....... Edit5: I can also keep track of how much supplies they use. Like a tarrasque uses up 15 supplies. You'd want to know that. [ February 05, 2004, 22:12: Message edited by: Argitoth ] |
Re: The Summoned Creature Quick Reference
Quote:
|
Re: The Summoned Creature Quick Reference
Quote:
I'll have to find a standard height and length requirement in order to make it look right. Demon Lords are also all big. I belive if it's the side of the Icons on a Fullscreen 800x640 res on the sidebar should work, or do people want them smaller/bigger? |
Re: The Summoned Creature Quick Reference
Separate is best IMHO...that way you can plan ahead for a summoned army strategy and leave other spells for later. It will be especially useful for Ermor, as well as other less formidable basic unit races. http://forum.shrapnelgames.com/images/icons/icon6.gif
|
All times are GMT -4. The time now is 01:26 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.