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-   -   Battle: coloured lines under unit icon (http://forum.shrapnelgames.com/showthread.php?t=17761)

von_Schmidt February 10th, 2004 01:47 PM

Battle: coloured lines under unit icon
 
OK,I've read the manual, the various FAQs and sticky threads and searched this forum.

However, I've not managed to find the answer to my question:

In the battle display, when selecting an unit there are coloured lines under the unit icon.
What do those mean?

I assume that they refer to damage, fatigue, poison etc. But am not sure which colour means what.

Anyone care to enlighten me or to refer me to the relevant thread?

Thanks in advance.

von Schmidt

[ February 10, 2004, 11:50: Message edited by: von_Schmidt ]

Gateway103 February 10th, 2004 04:44 PM

Re: Battle: coloured lines under unit icon
 
Hmm... I distinctively recall Kristoffer said that at Fatigue > 200, the unit dies...

-Gateway103

[ February 10, 2004, 14:44: Message edited by: Gateway103 ]

Wendigo February 10th, 2004 04:55 PM

Re: Battle: coloured lines under unit icon
 
Quote:

Originally posted by incognito:
Greater than 200 fatigue and you lose hit points? Does that mean a mage who casts a 700 fatigue battle enchantment, for example, is sacrificing himself?
<font size="2" face="sans-serif, arial, verdana">The mage will not cast the spell.
To cast a spell with over>200 fatigue you need to have a much higher proficiency than the required in the magic path (so that you get a fatigue reduction), use gems to reduce fatigue or lead a communion so that you drain your comunicants instead of yourself.

The mage will not purposefully suicide, this applies also to spells that cause less than 200 fatigue but would take the mage over 200 fatigue when already fatigued. The mage is not so careful about the lives of his communion slaves, the bastard. http://forum.shrapnelgames.com/image...s/rolleyes.gif

PhilD February 10th, 2004 09:10 PM

Re: Battle: coloured lines under unit icon
 
Quote:

Originally posted by incognito:
Greater than 200 fatigue and you lose hit points? Does that mean a mage who casts a 700 fatigue battle enchantment, for example, is sacrificing himself?
<font size="2" face="sans-serif, arial, verdana">There are actually three ways of taking less fatigue than printed in the spell description:

* having a higher magic level than required: for each additional level, the fatigue is divided (so if you cast a spell requiring Death 4, and you are Death 6, the spell fatigue will divided by 3 [1 base, +2 bonus levels]

* spending a gem to "power" the spell will let you cast it as if you were 1 level higher - both for reaching the required level, and to take less fatigue. I think it's limited to 1 gem for each spell.

* if you have a Communion [Sabbath (Blood) or Communion (Astral)]: each time a Master casts a spell, the fatigue is divided evenly among himself and all the Slaves. The number of Slaves also determines a bonus to all paths that each Master gets (2 Slaves: +1; 4 Slaves: +2; 8 Slaves: +3, etc.), but while this will decrease the fatigue for the master, most of the time the Slaves will be low-level and will take their full part of the fatigue.

So, imagine you want to cast Master Enslave, the highest Fatigue level spell in the game (800, Astral 8). If you have an Astral 6 Master and 4 Astral 1 Slaves, the Master is effectively Astral 8, so if he casts the spell with "only" 8 gems (the minimum), each of the 5 participants will take 160 (800/5) fatigue (plus encunbrance). They will all pass out, and if another Master starts casting as well, the Slaves are quite likely to go over 200 Fatigue and start dying.

Now, if you have the same Astral 6 Master, plus 8 Slaves, and the Master spends 9 gems (1 additional), he will be Astral 10 for the casting, so, while each Slave will take 800/9=89 Fatigue, he will only take (800/3)/9=30 Fatigue (as a result, he could go on casting spells... potentially killing the Slaves...)

General Tacticus February 11th, 2004 02:06 AM

Re: Battle: coloured lines under unit icon
 
The red line is for hit points loss; when it is all the way to the right, you have lost all your hit points and you die.
The blue line is for fatigue. I don't know if there is a limit, but at 100 fatigue you are unconscious, and at 200 you lose hit points.
The green line is for poison, if I understand correctly, it's the hit points that you will lose to poison in the following turns.

von_Schmidt February 11th, 2004 02:15 AM

Re: Battle: coloured lines under unit icon
 
Thanks a lot for this very fast and useful reply.

No line for morale loss then?


von Schmidt

(good AAR btw, Tacticus).

incognito February 11th, 2004 02:19 AM

Re: Battle: coloured lines under unit icon
 
Greater than 200 fatigue and you lose hit points? Does that mean a mage who casts a 700 fatigue battle enchantment, for example, is sacrificing himself?

Arryn February 11th, 2004 02:41 AM

Re: Battle: coloured lines under unit icon
 
Quote:

Originally posted by von_Schmidt:
No line for morale loss then?
<font size="2" face="sans-serif, arial, verdana">Not that I have seen. I think it would be a useful addition.

General Tacticus February 11th, 2004 10:26 AM

Re: Battle: coloured lines under unit icon
 
Quote:

Originally posted by Gateway103:
Hmm... I distinctively recall Kristoffer said that at Fatigue > 200, the unit dies...

-Gateway103

<font size="2" face="sans-serif, arial, verdana">No, I've seen it myself, it does not die instantly. It does lose hit points. Of course, it will eventually die from it http://forum.shrapnelgames.com/images/icons/icon7.gif

The easiest way to do it is to setup a communion, and have your master cast some very high fatigue spells. The slaves take the fatigue, and can easily go over 200 and start losing hit points.

February 11th, 2004 10:32 AM

Re: Battle: coloured lines under unit icon
 
Actually this is not entirely accurate. They take damage and accrue afflictions as well.

If you can save them in time (the master's stop casting spells, Relief/Reinvigoration is cast, etc) they will just wander around crippled and feebleminded.


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