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-   -   Kaboom! Nooooooo! (http://forum.shrapnelgames.com/showthread.php?t=17762)

Taqwus February 10th, 2004 04:07 PM

Kaboom! Nooooooo!
 
There's nothing quite like leisurely amassing a Communion-abuse army, led by a few master mages and with a bunch of theurg and shaman communicants, watching them rout the enemy in a trivial battle... then seeing a Communion Master cast Phoenix Pyre, somehow die (hm, do fire shields or Phoenix Pyre do heat damage to neighbors?) setting off a series of explosions that wipe out 12 commanders and 30+ units. I might suggest that Phoenix Pyre not be cast unless scripted or neighbors in the WIDE area of effect are immune (does fire immunity cover it?).

Arryn February 10th, 2004 04:13 PM

Re: Kaboom! Nooooooo!
 
Ouch! Yes, being fire-immune should protect others in the area.

I have seen an AI commander with Phoenix Pyre slaughter half his own army (saving me a lot of work). This is one of those spells I have yet to see anyone put to good use, be it a human or an AI player. http://forum.shrapnelgames.com/images/icons/icon9.gif

mivayan February 10th, 2004 05:13 PM

Re: Kaboom! Nooooooo!
 
A solo phoenix casting phoenix pyre is fun even though it might not be very usefull.

Hmm... an abysian mage with flying boots and orders to cast phoenix pyre, attack, retreat might be fun. He will attack, die resulting in a huge explosion, be resurrected by the phoenix pyre, then retreat.

ywl February 10th, 2004 05:14 PM

Re: Kaboom! Nooooooo!
 
Quote:

Originally posted by Arryn:
Ouch! Yes, being fire-immune should protect others in the area.

I have seen an AI commander with Phoenix Pyre slaughter half his own army (saving me a lot of work). This is one of those spells I have yet to see anyone put to good use, be it a human or an AI player. http://forum.shrapnelgames.com/images/icons/icon9.gif

<font size="2" face="sans-serif, arial, verdana">Easy http://forum.shrapnelgames.com/images/icons/icon7.gif .

Have a Arch Theurg bringing along several communicants. Let the Arch Theurg casts Communicant Master, Pheonix Pyre (with 1 fire gem if necessary) and withdraw. Set the Communicants to attack the closest enemies. After the Arch Theurg is gone, you'll have a bunch of suicide bombers zapping around on the battlefield.

[ February 10, 2004, 16:36: Message edited by: ywl ]

Norfleet February 10th, 2004 08:09 PM

Re: Kaboom! Nooooooo!
 
Phoenix Pyre is funny as hell when you combine it with mages that spam-cast relief as well. They explode over and over and over, and since the relief-spamming quickly sheds all fatigue, they're nearly impossible to kill.

Okay, admittedly, I find the very concept of suicide-bombing hilarious.

Arryn February 10th, 2004 08:28 PM

Re: Kaboom! Nooooooo!
 
Quote:

Originally posted by Norfleet:
Okay, admittedly, I find the very concept of suicide-bombing hilarious.
<font size="2" face="sans-serif, arial, verdana">Careful, lest John Ashcroft overhear that ... http://forum.shrapnelgames.com/images/icons/tongue.gif

PvK February 11th, 2004 01:24 AM

Re: Kaboom! Nooooooo!
 
Ya, there is probably a sub-clause of the Patriot Act which allows all suicide-bombing-promoting content to be censored without having to first consult someone sane and/or with a clue.

PvK

Norfleet February 11th, 2004 12:42 PM

Re: Kaboom! Nooooooo!
 
Quote:

Originally posted by PvK:
Ya, there is probably a sub-clause of the Patriot Act which allows all suicide-bombing-promoting content to be censored without having to first consult someone sane and/or with a clue.
<font size="2" face="sans-serif, arial, verdana">I'm pretty sure that they've been monitoring this entire forum for some time now. I mean, come on: We're talking about holy wars here.

Taqwus February 11th, 2004 07:38 PM

Re: Kaboom! Nooooooo!
 
Just try not to let your communicants explode prematurely. http://forum.shrapnelgames.com/images/icons/icon12.gif
(Hmmm. One thing I haven't tried -- if you also brought in a death mage communion master, would Soul Vortex also propagate to the communicants? That'd let them replenish their fatigue slightly even if your Relief caster fled or was killed in the ensuing carnage..)

ywl February 11th, 2004 10:24 PM

Re: Kaboom! Nooooooo!
 
Quote:

Originally posted by Taqwus:
Just try not to let your communicants explode prematurely. http://forum.shrapnelgames.com/images/icons/icon12.gif
(Hmmm. One thing I haven't tried -- if you also brought in a death mage communion master, would Soul Vortex also propagate to the communicants? That'd let them replenish their fatigue slightly even if your Relief caster fled or was killed in the ensuing carnage..)

<font size="2" face="sans-serif, arial, verdana">Yes, at least in Dom 1.


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