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patch 2.08 is out
Nice, I just saw that the patch 2.08 is up now, looks like I have to grab this one when I get home http://forum.shrapnelgames.com/images/icons/icon12.gif
CharonJr |
Re: patch 2.08 is out
New Features / Game Balance Changes v2.08:
This patch is the second patch for Dominions II. Version 2.08 can read save files from older Versions but not the other way around. This means that everyone in a multiplayer game must upgrade at the same time. * New theme for Arcoscephale, The Golden Era. * Selectable number of starting provinces. * Armor modding. * Basic weapon modding. * Basic spell modding. * Epic Messages for some global enchantments. * Dominions can now connect to name ip addresses like mydomserver.cnn.com. * Improved spell AI. * Commander renaming. * Speedup of particle effects. * Trippled maximum nbr of particles on screen. * Symbols for Ocean Sailing, Inquisition Bonus, Supply Bonus and more. * New switches: --closed, --easyai, --normai, --hardai, --impai * New switches: --preexec, --startprov. * Sphinx cannot teleport. * Most travel spells (all but teleport) cannot be used by immobiles. * New battle afflictions. * AI can use new dominion themes as well. * New resolutions, 1600x1200, 2400x1800. * New monster mod commands, #gemprod, #startdom, #pathcost, #noheal, #demon. * Leadership is now moddable. * Resistance modding (#fireres etc.) fully implemented. * Atlantian scout protection 4 -> 2. * Jotun Hirdman ring mail -> chain mail. * Ermorian Cultists are holy. * Serpent Acolyte gained 50% poison resistance. * Units with 'Hold & attack' fire during hold if possible. * Can cancel on 'enter name of god' screen. * Cold blooded is printed among enc modifiers. * Sphinx cost 100 -> 60. * Nether darts dmg 20 -> 15. * Jade Emperor gets air magic. * Jaguar Warriors not capital only * New weapon, Light Lance. * Charriots have lower defence * The 'View Active Mods' button now displays the active mods. Bug Fixes: * Microsoft C-compiler upgraded 5 service packs. That should fix a whole lot of bugs according to Microsoft's change log. Also an impressive almost 1% speedup. This fix is Windows only. * Unix systems slept for too short a time. This resulted in a non working --fps switch and a higher cpu usage than necessary. * Caelum likes cold +3 again (bug introduced in 2.06). * It was possible to summon many of one unique Heliophagus, fixed. * Fixed battle weirdness when troops would refuse to attack. * Many non area spells were twice as effective and/or hard to resist as they should be. * No longer possible to give assassinate order to non assassins. * AI no longer chooses a special dominion after they have been disabled in a mod. * Shortcut 'P' didn't work for sneaking preachers. * No more 'lost one eye' for eyeless beings. * Local province defence is now affected by Gift of Health too. * Flaming Arrows works with composite bows too. * Description for Sanguin Heritage. * One Ulm Commander had wrong weapon. * Astral Serpent & Stone Bird no longer yield attack reduction. * Fires of the Faith could raise dominions too high. * No more underwater void summons overwater. * Witch doc, research 5 -> 3 and cost 90 -> 80. * Demons no longer affected by Burden of Time. * Carrion dragon has wrong bless effects, fixed. * Modding commands #startscout and #clear didn't work. * Mod Version numbers are printed correctly. * Some typos fixed. |
Re: patch 2.08 is out
Thank you Illwinter! My game is supposed to arrive today...so I'll be downloading this patch posthaste. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: patch 2.08 is out
Meaty patch indeed. No wonder you guys seemed so tired. Best support ever.
BTW, Nerid still got the wrong gender. http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: patch 2.08 is out
I really like the "Improved spell AI" part, with R'lyeh it should be fairly easy to see if that one is working http://forum.shrapnelgames.com/images/icons/icon12.gif
CharonJr |
Re: patch 2.08 is out
Beware of this patch if you play Jotunheim. The Seithkonas are no longer commanders, and have no magic paths! I've posted this as a bug ... http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/icon8.gif http://forum.shrapnelgames.com/image...s/confused.gif http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon9.gif
I can't believe they broke an entire theme like this. Be on the lookout for similar bugs in other themes ... [ February 16, 2004, 14:16: Message edited by: Arryn ] |
Re: patch 2.08 is out
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Re: patch 2.08 is out
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On the other hand, if you're not using any Jotun mods...then that's a bug they'll want to fix quickly. |
Re: patch 2.08 is out
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My AAR is dead until this is fixed ... [ February 16, 2004, 14:25: Message edited by: Arryn ] |
Re: patch 2.08 is out
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Looks to be a good patch, thank you Illwinter! I'll be trying this after classes today. http://forum.shrapnelgames.com/images/icons/icon7.gif |
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