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How to start SP game efficiently?
I'm starting to find it annoying to have to click 75+ times to start a new SP game (I'm leaving Ermor out, so 15 nations, 5 clicks each to get to Impossible AI). I've tried new AI options, but they don't seem to apply to SP games. Is there any way to simplify this?
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Re: How to start SP game efficiently?
It can be done with a modified map. A few of us were messing with it. Almost had a VBasic program that would let you set the parameters and then every time you clicked it would start a new game with those settings.
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Re: How to start SP game efficiently?
You can use Command line flags to set all game features. Check dominions2/docs/command_line_switches.txt
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Re: How to start SP game efficiently?
I think that what Alexti is hinting at is that it would be useful if Dom remembered all the settings used in creating a game, perhaps saved off to a config file, so that if you wish to start a new game with the same, or even another nation, all those settings would already be made. That would allow the player to make a quick review, tweak anything they'd like to change, and then begin the new game. Several dozen clicks would then be reduced to a handful.
IMO, command-line options (which aren't newbie-friendly, no matter how well documented) are a crude way of doing something that should be available built-in to the UI. |
Re: How to start SP game efficiently?
Pros and cons. The command-line options allows me to have multiple icons with different settings. If anyone at my house enters the program normally then they get all of the neat features and menu options. But I can use my various icons to jump right into my MP games at different servers, or do a quick game start with lots of things turned off like animated backgrounds, fades, music, set at low-density graphics, etc etc
Maybe moving all of the game settings to the options on/off menu would help, or maybe a button for "save settings as default". But it still wouldnt be as good as the switches offer. |
Re: How to start SP game efficiently?
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