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SDL :)
I just noticed the SDL.DLL in the Dominions 2 demo directory http://forum.shrapnelgames.com/images/icons/icon7.gif That's pretty cool, I am a *very* newbie C++ programmer (I did it some a long time ago and got back into it recently) and have messed with SDL a tiny bit.
You don't have to answer this, but what IDE/Compiler do you recommend/use? I've mostly been puttering around with Dev C++(minigw?) and wondered what you used for Dominions. Dominions 2 rules, I haven't bought it just yet but I will order it as soon as I can. I've talked a friend into ordering already http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: SDL :)
Could you do us a favor and take a look at
http://duchon.philippe.free.fr/dom2/index.html There is an old map generator for Dom1 that has been upgraded but so far its only available in raw C source code for linux. Would be nice to get a working Windows compile. |
Re: SDL :)
H'm. Mayhaps I'll take a look at this 'pon the morrow. Mind you, I promise nothing, as I currently have two term projects (...and two non-term projects, and grading work, and topic selection for another term project and my thesis...) standing between myself and any guiltless free time. But I will at least look it over and try to gauge the difficult of doing a port.
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Re: SDL :)
For windows the standard microsoft c compiler is used (visual c). It has a good development environment, but it also manages to compile stuff wrongly all too often.
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