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Ashikaga Mod
Just noticed a small fault with the Ashikaga mod. The Ashigiri are armed with a fist and nothing else...
Should they have a spear/yari? Dont want to step on toes, the mods ace otherwise! |
Re: Ashikaga Mod
Ah yes, you refer to a known bug with armor and weapons modding. Whenever a player returns to the main menu, all custom armor and weapons are erased until the next time Dominions II loads. Make sure not to exit to the main menu from a game unless you want to stop using the mod.
The Ashigaru warrior should be using a Yari. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Ashikaga Mod
I love this mod btw. It is awesome. What vision! My question would be: could a modder make a slightly "wimpier" Version, maybe "Ash. Light"? I find it very overpowered.
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Re: Ashikaga Mod
I would love to make it more balanced, but as my college finals are coming up I haven't had time to playtest any of the latest Versions. Balancing tweaks people suggest often are usually adopted, so if you've got something you want changed, bring it up.
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Re: Ashikaga Mod
Good mod generally. Nice graphics.
Generally I find that the units have high attack and sometimes defend values. Especially the asassins are extremely dangerous. After a fairly long game against the AI I had 3 asassins in the hall of fame. All with more than 50 kills (all asassinations). Most of this was done without any sneakyness other than hiding in provinces. I never had a Jonin found by patrollers. Even in provinces with several houndred units over multiple turns. I lost a grand total of 1 Jonin to 5 bodyguarding minotaur tramplers. IMO all three Ninja units should have their attack and defense reduced by at least 2. As of now its a clear exploit against AI oponents at least. Sure they´re expensive, but its an almost safe investment since they very seldom die. |
Re: Ashikaga Mod
Wimpier? At least there are no Ashigiri with rifles!
Great mod btw |
Re: Ashikaga Mod
I am also really busy at the moment and havent extensively tested what I think could be better tone-down tweaking yet, sorry; I dont want to say anything half-cocked, and as you know in this game there is so much complexity and synergy it is hard to nail down any "one unit"; I just had the feeling I steamrolled everything the first game I played with it without even knowing how the nation works at all, I just built stuff I thought would be cool and goofed about and simply crushed my (AI) opponents.
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