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Is it imperative to produce someone at each territory each turn?
So you don't waste resources...
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Re: Is it imperative to produce someone at each territory each turn?
I typically don't try to use up resources everywhere, even if I have the cash (which is rare). Some provinces don't produce anything I want, or are too far away from the gathering commanders.
Like, if I'm Man, I don't recruit independant Archers (like I do if I'm Ulm or Abysia, who don't have cheap missile troops). And, as Ulm, I won't recruit indie Heavy Infantries. And, in an indie province with just Militia or Slingers, I won't recruit anything, unless I need a quick commander. In castles, it's a bit different. If I'm in a game where I build a lot of castles (and I try to do this more and more), I'll try to use the increased resources - plus, it's likely that, if there is a castle, either I want more of my native troops, or the local recruits are interesting. |
Re: Is it imperative to produce someone at each territory each turn?
If you do this just so you don't waste resources you will find that your static resource - gold will come into hard supply as you use it to use your resources and additionally as your nation then spends money on the upkeep of the people you have created.
If you are creating an army then I would say you have to make best use of the turn resource. Tals |
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