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-   -   Experience, Encumberance and Attacks (http://forum.shrapnelgames.com/showthread.php?t=18511)

Cohen March 29th, 2004 12:35 PM

Experience, Encumberance and Attacks
 
Experience raises by 1 Attack, Defence, Morale, Precision, (leadership for commanders) ... fine, other things? I've read encumberance is lowered by exp ... is it true?

Attacks ... people with 2 attacks never kills 2 people, does all attacks are concentrated on one single target? How does they works (giving 2 weapons, or having weapons with more attacks like flail...). The only way to attack twice I found (killing 2 people at round) are the boots of ***don't remember however the water blue boots***.

Wauthan March 29th, 2004 12:42 PM

Re: Experience, Encumberance and Attacks
 
With enough experience (four stars I think it was) you do indeed get a -1 enc. There's no additional bonus save stat increase.

All attacks are directed towards a single square. You can kill more than one target if the units are small enough. Quickness from spell, ability or items gives you an additional action allowing a unit to attack a new square in the same round.

Taqwus March 29th, 2004 05:38 PM

Re: Experience, Encumberance and Attacks
 
There are also a few melee weapons with an area effect. Ember, the Stone Sword, Sun Slayer, the Sword of Many Colours come to mind, perhaps others. There's also one blade -- Harvest Blade? -- which automatically hits and cripples all units in a square, if memory serves.
But otherwise... load up on Boots of Quickness or the Jade Armor, or use area-effect spells.

PvK March 30th, 2004 12:06 AM

Re: Experience, Encumberance and Attacks
 
Experience also increases strength and 1 per every 2 or 3 stars, IIRC.

Sabre Cherry reported mowing down a frightening number of foes in one turn with some hyper-munchkin unit. I forget the tricks involved.

PvK


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