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-   -   Water Provinces (http://forum.shrapnelgames.com/showthread.php?t=18576)

Ice_Sickle April 2nd, 2004 11:03 PM

Water Provinces
 
I have a couple questions about water provinces:

1) I couldn't seem to build a fortress in a water territory as a land based race. Is that correct?

2) Are adjacent water territories affected by the administration of a castle? It didn't seem to occur in the game I just played, but I could be wrong -- I had a lot of unrest issues.
How about the other way around? Are land territories affected by the administration of adjacent water fortresses?

3) If I get water cult and can build a fortress under water can I recuit holy units in water territories where I have domain?

I guess that's it. Thanks!


Ice

Tuna-Fish April 2nd, 2004 11:23 PM

Re: Water Provinces
 
1) Yes. There is a nature spell that creates a kelp fortress, however.

2) Administartion is only land to land or water to water.

3) I dont think so, but dunno. I sure wasn't able to recruit a national water mage that would have been able to breathe underwater from an underwater castle.

(edit: spelling.)

[ April 02, 2004, 21:31: Message edited by: Tuna-Fish ]


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