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Water Provinces
I have a couple questions about water provinces:
1) I couldn't seem to build a fortress in a water territory as a land based race. Is that correct? 2) Are adjacent water territories affected by the administration of a castle? It didn't seem to occur in the game I just played, but I could be wrong -- I had a lot of unrest issues. How about the other way around? Are land territories affected by the administration of adjacent water fortresses? 3) If I get water cult and can build a fortress under water can I recuit holy units in water territories where I have domain? I guess that's it. Thanks! Ice |
Re: Water Provinces
1) Yes. There is a nature spell that creates a kelp fortress, however.
2) Administartion is only land to land or water to water. 3) I dont think so, but dunno. I sure wasn't able to recruit a national water mage that would have been able to breathe underwater from an underwater castle. (edit: spelling.) [ April 02, 2004, 21:31: Message edited by: Tuna-Fish ] |
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