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New Version of Ashikaga
Version 2.40 of my Ashikaga mod is now complete. New changes include:
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Also, work has begun on a new mod! [ April 08, 2004, 19:09: Message edited by: Potatoman ] |
Re: New Version of Ashikaga
Sweet! http://forum.shrapnelgames.com/images/icons/icon10.gif This has always been my favourite mod, bar none. Great work.
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Re: New Version of Ashikaga
I've only just downloaded the mod but find it fascinating. Very well done indeed! I'm going to give it a spin in a single-player game shortly, but I just wanted to extend my thanks for putting together such a professional-looking product.
Can I ask if you have any tips on how you went about rendering your sprites? They're immaculate and, as an aspiring modder, I'd love to know what you used to make them look so fantastic. BTW, given your address, it looks like you're in Seattle at UW. I'm extremely envious. I worked out there for two years at Wizards of the Coast and miss it immensely. I'll be coming back soon though, I hope. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: New Version of Ashikaga
Thank you very much! I created the majority of sprites mostly from scratch using Jasc Paintshop Pro, although several were adapted from graphics I found on the web, had suitable color and I thought looked neat.
For creating sprites, I use at least an 1200% zoom and work pixel by pixel, using an unzoomed preview box to keep track of how the sprite looks normally. Some tips: </font>
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Re: New Version of Ashikaga
Thanks for the advice! I definitely appreciate the pointers, especially since navigating old threads for them seems to be a bit difficult.
As a side question, is there any utility in Photoshop that allows you to simply swap out pixels of one color for another? As in you select a color and all pixels that match that color automatically recalibrate to another swatch? If so, that'd be -tremendously- helpful. |
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