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MP Game - PBEM: Twilight of Magicka
Map Settings:
Independents: 3 Magic Research: Very Difficult Magic Sites: 20 Score Graphs: off Map: Reemergence of Urgaia Additional Rules: No magic on your pretender beyond what is automatic. The only nations available are Ulm(base or iron faith) Pythium(serpent Cult), Hoburgs(offical mod) and perhaps Pangaea(new era). No positive magic scales. Anyone interested? [ June 01, 2004, 17:15: Message edited by: Zen ] |
Re: MP Game - PBEM: Twilight of Magicka
I've been wanting a game with low magic research myself, but youch! No magic on the pretender that it doesn't start with???
How's about true masochism, and a poor world? http://forum.shrapnelgames.com/images/icons/icon12.gif I'm interested, but feel that the limits on nations / themes give an undue advantage to Ulm. Still - I'd likely be in. |
Re: MP Game - PBEM: Twilight of Magicka
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[ April 08, 2004, 19:38: Message edited by: quantum_mechani ] |
Re: MP Game - PBEM: Twilight of Magicka
This is a joke, right? You've only allowed 3 nations.
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[ April 08, 2004, 20:17: Message edited by: quantum_mechani ] |
Re: MP Game - PBEM: Twilight of Magicka
I'd be happy to play such a game, and I don't care which nation I play. My order of preference would be Pythium, Pangaea, Ulm.
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Re: MP Game - PBEM: Twilight of Magicka
I'm in, for Pangaea or Ulm.
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Re: MP Game - PBEM: Twilight of Magicka
O.k., looks like we have enough players. Any one object to me taking Hoburgs? It would mean every one would need to get the mod if they don't already have it.
So, Graeme: Serpent cult, Cainehill: New era, Me: Hoburgs? I'll send you a PM with the E-mail address to send your pretenders to. |
Re: MP Game - PBEM: Twilight of Magicka
Sounds interesting. Be sure to let us know how it turns out after it's over!
PvK |
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