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2 Questions (odd Castles stats, flying missile units)
Creating a Pretender God for Caelum I noticed that the Mountain Citadel and Dark Citadel cost the same in points, but the latter has only better or equal stats. Is there a reason? http://forum.shrapnelgames.com/image...s/confused.gif
I also noticed that flying missile units walk if given any "fire" order. Are they stupid? http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: 2 Questions (odd Castles stats, flying missile units)
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Re: 2 Questions (odd Castles stats, flying missile units)
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Another weird thing I've noticed is that Illithids, with range-100, prec-100 mindbLast attacks, are often seen walking towards an enemy that they then bLast. But surely they are not out of range, because mindbLasts can reach across the battlefield. So why are they walking, then firing? [ April 14, 2004, 04:34: Message edited by: Norfleet ] |
Re: 2 Questions (odd Castles stats, flying missile units)
I had a similar thing happen in a recent game playing as Man with my longbowmen. They were surely in range, but would move up to get in better position to fire.
This only happened after my army got quite large with many vine ogres as my front line. It seemed as if they were trying to get line of sight and perhaps the vine ogres were blocking their view. Their target assignment (closest) had approached the vine ogres at the time. |
Re: 2 Questions (odd Castles stats, flying missile units)
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