![]() |
An Interesting Anomoly
As I was continuing my task of mapping the full research tree Last night, I noticed that you can research Tractor/Repulsor weapons to levels 7 and 8, but, you don't get anything for gaining those levels....
|
Re: An Interesting Anomoly
Actually, you can research up to level 9 in T/R weapons. Levels 7, 8, and 9 give you the "Small Graviton Beam" levels 1, 2 and 3 respectively. Assuming you have researched Smaller Weapons 1, 2 and 3.
BTW - the damage stats on the Small Graviton Beams are pretty good - I'll have to research those. Thanks for the tip http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif |
Re: An Interesting Anomoly
If this is indeed true, then its the first occurence that I have seen of inter-dependence in the research tree....
Paul E. Mason Senior VMS Systems Administrator |
Re: An Interesting Anomoly
Yup, patch 1.19 moved the small graviton beam out of gravitational weapons and into tractor/repulser weapons. It doesn't seem to make a whole lot of sense, but it doesn't hurt anything either.
------------------ Compete in the Space Empires IV World Championship at www.twingalaxies.com. |
Re: An Interesting Anomoly
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Spyder:
If this is indeed true, then its the first occurence that I have seen of inter-dependence in the research tree....<HR></BLOCKQUOTE> Actually if you take a look at the tech tree in the game, whenever you see a (2) after an item, you'll need to reach a certain level in 2 different techs to get the item. I think that pretty much only comes into play with the smaller weapons tech tree, and whatever normal tech tree the normal sized weapon falls under. |
Re: An Interesting Anomoly
Actually, Spyder, most of the small weapons require multiple tech areas.
Or maybe I wasn't clear about the research part: you can research T/R Weapons through level 9 without researching Smaller Weapons; however, in order to get the components, you have to research Smaller Weapons as well. ---- Oops - posted same time as Drake ---- ---- sorry for double answer ---- [This message has been edited by DirectorTsaarx (edited 13 February 2001).] |
Re: An Interesting Anomoly
Spyder - there is an excell file located in a earlier thread (on page 2 below -titled tech levels in excell format - maybe...) that might be of some help to you in your tech level mapping. I made it and stuck it on the board to help anyone. Hope it can be of some use
------------------ Character is best defined as that which you do when you believe nobody is watching. |
All times are GMT -4. The time now is 02:14 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.