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-   -   Someone lend me a hand. And a head. (http://forum.shrapnelgames.com/showthread.php?t=18844)

Wauthan April 21st, 2004 07:50 PM

Someone lend me a hand. And a head.
 
Bullheaded as ever I'm still busy modding the pretenders. But I ran into a snag. How do you add four hand slots (like the nataranja)? I tried various combinations but it seems three is the maximum number of hand slots. Also is it possbile to add a third head slot (yes I found a good picture of a three headed critter. And it isn't a monkey).

Johan K April 21st, 2004 09:25 PM

Re: Someone lend me a hand. And a head.
 
4 hand slots = 2+4+8+16 = 30

3 heads = 128+256+512 = something high
Not sure if it works though.

Wauthan April 21st, 2004 09:40 PM

Re: Someone lend me a hand. And a head.
 
It works! It works! http://forum.shrapnelgames.com/images/icons/icon10.gif

Best developers ever! One should write a book about you guys and mail to all the computer game manufacturers everywhere. http://forum.shrapnelgames.com/images/icons/icon6.gif

Gateway103 April 22nd, 2004 06:55 AM

Re: Someone lend me a hand. And a head.
 
Is there an upper limit on the number of hand/, head, or total slots? E.g. if I use 2+4+8+16+32+64=126, would I get 6 hands o_O?

I would test it out if I know what to do here... Wauthan, would you care to test that?

-Gateway103

Wauthan April 22nd, 2004 10:18 AM

Re: Someone lend me a hand. And a head.
 
Indeed #itemslots 126 nets a whopping six handslots. Trouble is you can only have four "weapons". It's easily solved by putting twohanded weapons in the slots and giving the creature a custom "Six Fist Punch" attack, rather than "Fist, Fist, Fist, Fist, Fist and Fist". But since it's so easy to mess things up accidently with more than four hand slots it might be preferable with a less is more strategy. http://forum.shrapnelgames.com/images/icons/icon10.gif

Gateway103 April 22nd, 2004 08:31 PM

Re: Someone lend me a hand. And a head.
 
Ooh... very interesting. Thanks Wauthan for the info. ^_^

-Gateway103


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