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-   -   How many Facilities.... (http://forum.shrapnelgames.com/showthread.php?t=1888)

Spyder February 14th, 2001 05:34 PM

How many Facilities....
 
....on each size of planet?

Tiny == ??
Small == ??
Medium == 12 ?
Large == 20 ?
Huge == 30 ?

Boring day here at work today...sorry http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

WhiteHojo February 14th, 2001 05:42 PM

Re: How many Facilities....
 
I believe on a domed planet (race not able to breath the planets atmosphere) the numbers are:
tiny - 1
small - 2
med - 3
large - 4
huge - 5

on a breathable atmosphere planet:
tiny - 5
small - 10
med - 15
large - 20
huge - 25

hope it helps



------------------
Character is best defined as that which you do when you believe nobody is watching.

Spyder February 14th, 2001 05:45 PM

Re: How many Facilities....
 
hmmm....maybe races are different...?

I specifically remember that Medium planets let me build 12 facilities, Huge planets let me build 30.....??

alasyr February 14th, 2001 05:58 PM

Re: How many Facilities....
 
Spyder, you have chosen advanced storage which add 20% to max number of facilies, thus mediums 10*1.2=12, large 15*1.2=18, huge 25*1.2=30.

[This message has been edited by alasyr (edited 14 February 2001).]

Spyder February 14th, 2001 06:26 PM

Re: How many Facilities....
 
Cool...I had no idea http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Triumvir Emphy February 14th, 2001 06:40 PM

Re: How many Facilities....
 
that 20% from advanced storage also applies to population limit and storage of cargo.

raynor February 14th, 2001 06:58 PM

Re: How many Facilities....
 
Thanks for the info!

I had no idea that Advanced Storage affected the number of facilities on a planet.

Good info to have for the TG contest! http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Drake February 15th, 2001 06:25 AM

Re: How many Facilities....
 
Advanced Storage is a HUGE plus in any game, and is one of 4 advanced traits that are absolutely essential to do well in the TG contest.

Not only do you effectively get 20% more out of every planet, but the higher population limit ensures you'll keep that top constr/prod bonus for your starting HW even while colonizing other planets.

I'm thinking they should raise the cost to 1500 at least.


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