![]() |
Game Bug gives Bizzare Scenario
Well here's what is happening in my current single player game:
I'm playing Machaka Ulm and Vanheim are the two strongest and I'm in 3rd place catching up. Anyways Ulm recently went and killed Pythium... saw the message and everything. Looking at the "pretenders of the world" under the statistics shows Pythium as defeated also. However Pythium still has two global enchantments !! Is there a place to email my saved game so the developers can fix this in the next patch ?? or Was this some design change done in the Last patch ? |
Re: Game Bug gives Bizzare Scenario
Quote:
|
Re: Game Bug gives Bizzare Scenario
Seems abnormal or a design flaw for a global enchantment to remain effective for a specific race which has been completely defeated.
|
Re: Game Bug gives Bizzare Scenario
It may be a bug... or not. If I were designing a game like this, and a spell Lasted until the casting mage were actually killed, I wouldn't necessarily have it dispelled just because the nation he served was defeated. Magic generally ignores politics, no?
PvK |
Re: Game Bug gives Bizzare Scenario
I would venture that the globals were cast by the pythium pretender. when a pretender is killed, his/her globals are not dispelled, as the game considers the pretender to just have been temporarily vanquished, since he/she can be recalled.
Now, w/ pythium defeated, it's pretender cannot be recalled, and so his/her globals should end. As such, this seems to be a bug. |
Re: Game Bug gives Bizzare Scenario
Sounds like a player-want.
If we went in that direction then what about the castles he built, defences, labs, temples. The troops in the provinces that suddenly become independent, the horrible wandering creatures that he might have turned loose on the world and they went rogue (eater, horrors). Should inflictions caused by him also go away? I know those are extreme examples but they are examples. The pretender didnt cast the spells. Just because independents dont usually collect gems and use their labs to cast globlals doenst mean that a mage becoming indept should lose the ones they did. Hmmm I should back off. Im making a better case that indeps SHOULD have the same... never mind that Last part. |
Re: Game Bug gives Bizzare Scenario
If it was the pretender who cast the spells, and he is now gone, then it would make more sense to have the globals that he cast, vanish when he does.
On the other hand, I don't see this as a big deal, or really a problem. Losing pretenders often try to make a bad stink that will Last after their demise. It's kind of neat that some of their deeds Last after they've been defeated. I also would like to see their ex-troops fight for their provinces as independents, too (as I've mentioned before in other threads). PvK |
Re: Game Bug gives Bizzare Scenario
Hehe, I kinda like the idea that a dead god's Wrath of God acts as a planet-wide Holy Avenger... http://forum.shrapnelgames.com/images/icons/icon10.gif
|
Re: Game Bug gives Bizzare Scenario
The two global spells still active by Pythium who is dead are :
Stellar Focus (where is the game putting the astral gems) LOL Eyes of God (Pythium may be dead but can see everything going on) LOL The spells were cast around day_50. Does Pythium have astral mages it can purchase ? If not then Pythium's god most likely casted the spell. <I never played Pythium since I read it was one of the most powerful> And since Pythium's god is dead the spells should have been removed. Seems unlikely a level_5 astral mage would exist for Pythium(AI) on day_50... but then I don't know what mages they have. I imagine the developers will ask for the saved game files if they feel it's a bug. [ May 14, 2004, 16:18: Message edited by: NTJedi ] |
Re: Game Bug gives Bizzare Scenario
Astral would be one of Pythium's strong suits, at least for the base theme (I don't recall Serpent Cult).
|
All times are GMT -4. The time now is 11:36 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.