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-   -   Unit Names, IDs, and Graphics Available (http://forum.shrapnelgames.com/showthread.php?t=19070)

Maltrease May 14th, 2004 02:50 AM

Unit Names, IDs, and Graphics Available
 
I've compiled a complete list of all the unit names, IDs, and graphics.

Everything is compiled into a single zip file which can be downloaded at:
http://home.earthlink.net/~adamschroeder/allUnits.zip (2.5 MB)

All units are over pure black so the alpha should be intact. The standard unit graphic is included but not the attack animation Version. You will need to manually add the shadows.

Also Johan (from Illwinter) mentioned today the unit graphics should either be 32x32 pixels, 64x32 pixels, or 64x64 pixels large. All of the ones I captured are 203x251 pixels. So you will likely need to size it down once you are done editing it.

If you guys have some tips on how to make the images more useful let me know. I know Gandalf may be working on them some.

There is one other file you may want as well. I few of larger images got cropped a bit in my batch process. If you want the uncropped Versions you can download them from here:
http://home.earthlink.net/~adamschroeder/oversized.zip (.5MB)

You will have to manually add black to get the transparancy right on the oversized units.

PvK May 14th, 2004 07:37 AM

Re: Unit Names, IDs, and Graphics Available
 
Cool! Thanks for doing this!

PvK

liga May 14th, 2004 11:14 AM

Re: Unit Names, IDs, and Graphics Available
 
You can llok the gif one by one from my webpage

http://arrakis.unimo.it/~ligabue/dom2/modding/allunits/

thank you for that
Liga

PS. the file Thumb.db in which format is ?

proteus May 14th, 2004 11:18 AM

Re: Unit Names, IDs, and Graphics Available
 
Hi, I have a question.
If I edit the gfx of the legionnaire for example, and I wanna use that image instead of the old one, how can I make it??

Maltrease May 14th, 2004 12:48 PM

Re: Unit Names, IDs, and Graphics Available
 
Sorry, the thumb.db should not be in the file. That is a file windows creates when it renders thumbnails. Don't worry about it.

I don't know any specific details about how you actually mod the units... I just provide the images http://forum.shrapnelgames.com/images/icons/icon7.gif

I'm sure some other people can provide the help you need.

[ May 14, 2004, 11:49: Message edited by: Maltrease ]

PvK May 14th, 2004 06:41 PM

Re: Unit Names, IDs, and Graphics Available
 
The instructions are in the Modding documentation in your Dominions/Docs folder. For each unit you can list the filename to use for the normal graphic, and for the attack graphic.

PvK

proteus May 15th, 2004 01:24 AM

Re: Unit Names, IDs, and Graphics Available
 
http://forum.shrapnelgames.com/images/icons/icon7.gif Yup, I kmnow that how to mod the units, the question is: If I modify an existing unit's gfx, how can I use the new unit image, IE replace it with the old one..??..So I should see the gfx created by me in the game, if I recruit that 'normal' unit.

[ May 14, 2004, 12:25: Message edited by: proteus ]

HotNifeThruButr May 16th, 2004 07:58 AM

Re: Unit Names, IDs, and Graphics Available
 
I've never seen/heard of an Elder Dwarf, Asmeg, Capricorns, Ichtysatyr, mermidon (hahaha), giant ants, or tide warriors

Anyone have some info on them?

Endoperez May 16th, 2004 11:47 AM

Re: Unit Names, IDs, and Graphics Available
 
Quote:

Originally posted by HotNifeThruButr:
I've never seen/heard of an Elder Dwarf, Asmeg, Capricorns, Ichtysatyr, mermidon (hahaha), giant ants, or tide warriors

Anyone have some info on them?

<font size="2" face="sans-serif, arial, verdana">Dwarven Elder is an "empty" unit with no description that is propably not used anywhere. It might have been meant as a leader for a special independent province like the ones with Cyclops with their hammer and few special sites.

Mermidon might be Myrmidon, special unit of Arcoscephale theme "Golden age".

Giant ants might be one of the critters available from Summon Animals.

I don't know Ichtysatyr, but Tide Warrior seems to be an underwater unit. If it is not a unit already in the game it might be a new unit for "the third water nation". As it is based on Pangaea, Ichtysatyr might be one unit for that nation too.

Edi May 16th, 2004 05:02 PM

Re: Unit Names, IDs, and Graphics Available
 
That's a cool bit of effort you've done. http://forum.shrapnelgames.com/images/icons/icon7.gif

I've been working on an updated Version of the unitattributes.xls, and currently have almost all of the independent unit stats listed, and I can probably lift a lot of the summonables from the original. I've made it sortable by availability (where can you get them), command capability, sacredness, unit_ID, name and a lot of other things, but it's nowhere near ready yet. More news when it gets nearer completion.

Edi


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