.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 2: The Ascension Wars (http://forum.shrapnelgames.com/forumdisplay.php?f=55)
-   -   traditional "taunt" or "aggro magnet" not wanted? (http://forum.shrapnelgames.com/showthread.php?t=19154)

tinkthank May 24th, 2004 06:32 PM

traditional "taunt" or "aggro magnet" not wanted?
 
Just curious, since I guess I am surprised not to find this element:
Is the lack of an "aggro magnet", in RPGs traditionally a "taunt" -- an item, skill, or spell which tends to have a chance of drawing enemy fire to the target instead of other targets -- intentional in that nobody wants it to be in?

Norfleet May 24th, 2004 07:00 PM

Re: traditional "taunt" or "aggro magnet" not wanted?
 
Given that enemies tend to attack the first thing in sight, never disengaging from a fight in favor of their designated target, until they rout, this wouldn't really mean anything.


All times are GMT -4. The time now is 02:54 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.