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Enslave Mind then Gift of Reason question
An indy province was commanded by an Ice Devil with 4 water skill (IIRC). I got him via Enslave Mind. Of course, he is now a unit with no magic skill. If I cast Gift of Reason on him, will he recover his water magic skill?
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Re: Enslave Mind then Gift of Reason question
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Re: Enslave Mind then Gift of Reason question
Wohoo! Water magic paths, here I come. Oh, wait, there's nothing really in water magic.......
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Re: Enslave Mind then Gift of Reason question
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Re: Enslave Mind then Gift of Reason question
There're Quickness, Breathe of Winter, good forging (clams, boot of quickness).
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Re: Enslave Mind then Gift of Reason question
Falling Frost, Frozen heart and not to mention the various ways a water4 mage can help a nation fight it out in sea provinces.
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Re: Enslave Mind then Gift of Reason question
Plus, it's an *Ice Devil*. Healthy hit points, good skills, cold immunity, usually a good set of slots although Edward Icyfists lacks weapon slots.
That said, it must be a pretty funky map file for an Ice Devil to lead independents. Yowch. |
Re: Enslave Mind then Gift of Reason question
Yeah, Ice Devils are tough, that's why I want to GoR him. I was just being a little bit facetious about the water path, although only a little. Winterland is a victory site on the Orania map and always has Ice Devil commander, 6 or more giant Ice Elementals, ~30 Winter Wolves, and around 20 Ice Demons (I think they are Ice Demons - flying, shoot frost balls). The site also always has the Mount Frost magic site which allows a water mage to recruit 2 winter wolves/turn for free.
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