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Can I get some cheese with that...
Well, the current whine du jour seems to have moved off somewhat from VQs and clam hoarding to "castle spamming."
Whether or not any of these activities may be broken, why does it seem that the first reaction of people unhappy with these is to propose nerfs, rather than strategies to deal with the tactics in question? Or has everyone proposing nerfs done extensive testing of the various strategies and proven that they can't be beaten? Or are some players just wishing that the game was designed differently--to suit the fact that they don't like playing against a given strategy? |
Re: Can I get some cheese with that...
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It seems like some people dont yet understand Dom2 balance. When they say "it works everytime" what they mean is that it works everytime against Ulm (or whatever their favorite nation is). They dont understand that this game doesnt balance every nation against every nation. Yes some things are going to have a 90% effectiveness against Ulm, and crumble horribly against someone who knows how to play Pangara (or the other way around) [ May 26, 2004, 18:59: Message edited by: Gandalf Parker ] |
Re: Can I get some cheese with that...
Being one of the non-VQ-whiners, but clam, blood and castle-whiner, I beg to differ.
I'm not whining because a strategy is unfair, unbeatable or similar. I'm whining because I HATE micromanagement, and all those strategies requires a lot of it. To paraphrase. I wouldn't mind clams if the damn pearls showed up in the lab, or the blood slaves did, or if castle spamming did not remove or reduce my ability to create a few production centers to manage instead of every single province. Is this quite clear? Please don't impose motives to other people http://forum.shrapnelgames.com/images/icons/icon9.gif Thank you. |
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Re: Can I get some cheese with that...
I've never really seen anyone successfully execute those strategies besides Norfleet so I don't know if they really are broken or if he's just good. I do know, though, that in the late game, anyone who doesn't have any clams or a castle in every province will be at a significant disadvantage to someone who does.
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Re: Can I get some cheese with that...
I was reading where it's 300_Gold per castle... and it can be as much as 450_Gold per castle. In any case just 10 provinces each with castles is over 3000 gold ! A very deadly army can be made with 3000 gold. That's 20 Hunter Knights from Machaka with 500 gold to spare.
Also a good strategy for stopping the castle strategy is removing the control of the province during construction. It takes 3 turns to build... a stealth army or ghost riders or call of the wild... etc. Another idea is if you are currently the strongest... send a message thru the game to your opponents saying,"If you build a castle on our borders then I will consider this an act of war." Even someone of equal strength could be intimidated as a result. The biggest part of multiplayer is diplomacy not some VQ or castling strategy. Players should be focusing on stopping the strongest player. If players A and B combined are the same strength of player C... then player A & player B should make an alliance against player C and make an agreement based on honor not to fight each other for 10 days or so. Peace Treaties... part of history. [ May 26, 2004, 19:34: Message edited by: NTJedi ] |
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You've added another motive, which is great--and I find it quite curious: You don't want ME to "castle spam" because YOU hate micromanagement. Without more, this appears to be a non sequitur. |
Re: Can I get some cheese with that...
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And if our strategies were equal then you would most likely lose... unless one of the others came to your rescue. As a result I would also make a peace treaty with player_C for 15 days or so. [ May 26, 2004, 20:10: Message edited by: NTJedi ] |
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