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Question about variable effects/cost for spells
Hi all
a question about varaiable effects/cost for spells: 1) Fatigue: it is clear that the fatigue cost of a spells is affected by the level of the castere in that way: fatigue cost = fatigue cost / (caster level - required level +1) 2) Range: (es. 30+) how level affects range ? 3) Number of effects: (es 4+) how level affeccts number of effects ? 4) Area: (es 7+) how level affects area ? is there a common rule (with some/a lot of) exception or every spell behave in a different way ? if the second option is the true I really hope someone (Zen ???) soon could be able to release a detailed spell guide good play Liga PS. thank to developers for the new patch (and the continuos support to the game!) |
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