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-   -   Newbie Question about Desert Tombs (http://forum.shrapnelgames.com/showthread.php?t=19342)

tinkthank June 12th, 2004 02:24 PM

Newbie Question about Desert Tombs
 
I just wanted to check out the units of Desert Tombs (never played them, really), and see that the game starts with 1 lvl-3 Unholy Priest, but I see no way to recruit further examples of these or other unholy fellows. What exactly does Desert Tombs offer then? How do I get these unholy chaps? (And what am I supposed to do with them? Dont unholy priests basically just cast spells which increase the robustness of undead?)

Thanks much

PrinzMegaherz June 12th, 2004 02:27 PM

Re: Newbie Question about Desert Tombs
 
Unholy priests may reanimate undead beings, depending on their unholy level. You get more unholy priests by summoning them (using death gems). Its the same with ermor Ashen Empire and Soul Gate.

tinkthank June 12th, 2004 03:53 PM

Re: Newbie Question about Desert Tombs
 
Ah right, my mistake was no death on my pretender.

Two follow-up questions:
1. What does the spell "blessing of the grave" (etc) do? It says "activates the power of an undead troop", but what does that mean? Does it give them a bless effect as if they were holy, or what?
2. It seems you need a whole lot of death gems to summon those more powerful unholy priests. Are they worth it?
Other question: What scales do you take? You need death and heat, and that death hurts -- so do you take order, or luck, or what?
thanks a lot

quantum_mechani June 12th, 2004 06:06 PM

Re: Newbie Question about Desert Tombs
 
Quote:

Originally posted by tinkthank:
Ah right, my mistake was no death on my pretender.

<font size="2" face="sans-serif, arial, verdana">Actually, the living sauromancers are sufficient for the nation-specific summons.

Scott Hebert June 12th, 2004 06:16 PM

Re: Newbie Question about Desert Tombs
 
Quote:

Originally posted by tinkthank:
Ah right, my mistake was no death on my pretender.
<font size="2" face="sans-serif, arial, verdana">Actually, for C'tis, that isn't really a problem. Your Sauromancers are able to Summon all of the national summons.

Quote:

Two follow-up questions:
1. What does the spell "blessing of the grave" (etc) do? It says "activates the power of an undead troop", but what does that mean? Does it give them a bless effect as if they were holy, or what?
<font size="2" face="sans-serif, arial, verdana">I believe it's like Blessing, but only works for Unholy troops. AFAIK, you don't have any as Desert Tombs C'tis. The Tomb Wyrms (that an Unholy-4 Priest can reanimate) are listed as Sacred, not Unholy. This would lead me to believe that you need a living Priest to bless them.

Quote:

2. It seems you need a whole lot of death gems to summon those more powerful unholy priests. Are they worth it?
<font size="2" face="sans-serif, arial, verdana">In a word, yes. The undead generation snowballs, basically. And a portion of the Longdead you reanimate (my norm) are C'tissian Longdead, which are generally better than normal Longdead. I don't find the Tomb Wyrms worth the investment, so the only reason to get the Undead High Priests is for their Unholy spells, really. I generally stick with the Tomb Priests.

Quote:

Other question: What scales do you take? You need death and heat, and that death hurts -- so do you take order, or luck, or what?
thanks a lot
<font size="2" face="sans-serif, arial, verdana">I generally take Order-3, some Productivity, and Magic. Those Tomb Guards are really quite good.

As for research, I'd blitz Enchantment to level 6 to get Banefire Archers. One of the main strengths of DT C'tis is that you're guaranteed to be able to cast virtually all of the Banefire spells, so you might as well get used to it. On the way, you get to gather up the Raise Dead spells and some generally useful spells.

Just some ideas. http://forum.shrapnelgames.com/images/icons/icon7.gif

Scott

tinkthank June 12th, 2004 06:24 PM

Re: Newbie Question about Desert Tombs
 
Thanks.

But BT, if these Unholy spells dont actually affect non-unholy troops (and apparently the Ctis undead summons is not unholy), then those Unholy priests have no use for their spells -- right? So they are there for summoning fodder?

HJ June 12th, 2004 06:29 PM

Re: Newbie Question about Desert Tombs
 
You still need unholy priests to bless your undead troops and commanders. At least it used to be like that (I just checked my DT game from some time ago, and Divine blessing did nothing to the Tomb priest until he cast Blessing of the grave on himself).

Scott Hebert June 12th, 2004 07:09 PM

Re: Newbie Question about Desert Tombs
 
Quote:

Originally posted by tinkthank:
Thanks.
<font size="2" face="sans-serif, arial, verdana">Thanks. http://forum.shrapnelgames.com/images/icons/icon7.gif

Quote:

But BT,
<font size="2" face="sans-serif, arial, verdana">Please, call me Tasogare, or Scott. I wonder who people are talking about when they say BT. http://forum.shrapnelgames.com/images/icons/icon7.gif

Quote:

if these Unholy spells dont actually affect non-unholy troops (and apparently the Ctis undead summons is not unholy), then those Unholy priests have no use for their spells -- right? So they are there for summoning fodder?
<font size="2" face="sans-serif, arial, verdana">They don't have use for the Blessing spell, no. They still benefit from the Power/Protection spells.

Now, this is just my impression. It's possible that it's just a graphic error.

Something that I wish was implemented would be to have Sacred Serpents turn into Tomb Wyrms if you have a Death-9 Blessing. Right now, it doesn't help them out at all... which is odd, to me.

Scott

tinkthank June 12th, 2004 07:46 PM

Re: Newbie Question about Desert Tombs
 
Thanks much.
Sorry about the name mixup.

Scott Hebert June 12th, 2004 08:16 PM

Re: Newbie Question about Desert Tombs
 
Quote:

Originally posted by tinkthank:
Thanks much.
Sorry about the name mixup.
<font size="2" face="sans-serif, arial, verdana">No mix-up. http://forum.shrapnelgames.com/images/icons/icon7.gif BT is perfectly fine, except that it takes me about a minute to realize someone is talking to or about me. http://forum.shrapnelgames.com/images/icons/icon7.gif I answer to quite a few names, the nicer ones being Scott, Tasogare, Taso, and Tas. http://forum.shrapnelgames.com/images/icons/icon12.gif

Anyway, I'm wondering if IW can work their 'theme' magic on Return of the Raptors the way they did on Desert Tombs... there's just so much lost there, to me.

Ah well. http://forum.shrapnelgames.com/images/icons/icon12.gif There's always time...

Scott


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