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MP Game - Modded nations only
I'd like to start a new game that will actually use some of the modded nations that people have developed out there. The basic settings will be my standard ones.
Independents 6 Magic sites 50% 15 heroes Renaming on Karan map. The other rule is that your nation must not be one of those included with the game. The mod must first be cleared with me, but most of those that are available should be okay. I myself will be playing the Broken Empire of Ermor with my Thaumaturg mod. The other modification that will be used to start is that the Moloch will have its auto-spawning imps removed. |
Re: MP Game - Modded nations only
You can remove the Moloch's Imp problem in a mod? How do you do that (for his sake and for the others as well)? Can you add auto-generation (per turn, not per battle) to a Pretender as well?
And if anyone wants to use my Blood Arco mod, Graeme, will you allow it? |
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1. Switch out Astral on Mystic for Blood. 2. Switch out Nature on Priestess for Blood. 3. Lower 3 Random on Mystic to 2 Random, fix Random picks in one field. It should be able to be used with either theme. I could also switch out Orokestes's Astral with Blood, if you want. |
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Re: MP Game - Modded nations only
doesnt PoD have a massively higher fear rating?
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The only other modification is to replace the starting sites with sites for 1 gem of each elemental type (only 4 total). That would also remove the Astrologer and the Heart Companion, and all of the Golden Era Capital troops (IIRC). |
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As for actual performance, the Moloch has one fatal flaw: The fact that you don't need to be capable of beating him to actually kill him: You just need to slaughter his imps, a fairly trivial task, given that they uncontrollably rush forwards and die, and the Moloch routs. You can do the rest. The POD lacks such an glaring weakness, unless he's been sitting in a province and has spawned longdeads as a result, which can then be killed to force a rout....but longdeads, unlike imps, do not fly directly into harm's way, and the POD will not be encumbered by any longdeads while attacking. |
Re: MP Game - Modded nations only
Hi,
I'd like to try the "devils" mod. I think it's for Marignon. I haven't played it so have no idea if it's ok. Let me know if it's a bad choice. Thanks, John |
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