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-   -   The Well of Misery (http://forum.shrapnelgames.com/showthread.php?t=19430)

tinkthank June 21st, 2004 10:34 AM

The Well of Misery
 
I just cast this for the first time, and am enjoying my healthy income of death gems, and also notice a small increase in my income (the score graph shows a boost on all incomes of all nations). I do not, however, understand what the affliction-assuaging part of the spell is doing / is supposed to do. "Diseases, old age, suffering and pains are all drained of some of their essence" -- am I supposed to get afflicitons healed, or what? Disease resistance? Resistance to Burden of Time? I dont really notice anything, but such things perhaps are just hard to notice -- anyone have any facts for me?
Thank you

Norfleet June 21st, 2004 10:47 AM

Re: The Well of Misery
 
That's just flavor and reflects the increased income, rather than any connection to battle afflictions. Although I guess said afflictions hurt less.

tinkthank June 21st, 2004 03:06 PM

Re: The Well of Misery
 
Quote:

Originally posted by Norfleet:
That's just flavor and reflects the increased income, rather than any connection to battle afflictions. Although I guess said afflictions hurt less.
<font size="2" face="sans-serif, arial, verdana">Oh.
"Hurt less" in the sense that cannot be captured by in-game functionality, right?
In other words: misleading flavor text?

NTJedi June 21st, 2004 04:12 PM

Re: The Well of Misery
 
Well of Misery also increases the income for all players on the map. So if your greatest enemy owns 50% of the map and 5 other players share the rest... it could do more harm then good for the large size maps.

[ June 21, 2004, 15:13: Message edited by: NTJedi ]

LintMan June 21st, 2004 05:48 PM

Re: The Well of Misery
 
Quote:

Originally posted by NTJedi:
Well of Misery also increases the income for all players on the map. So if your greatest enemy owns 50% of the map and 5 other players share the rest... it could do more harm then good for the large size maps.
<font size="2" face="sans-serif, arial, verdana">On the plus side, perhaps your enemies might be less tempted to dispel it, since they're benefitting as well?

Side questions: How many gems does this spell produce? - Is is map dependent or a fixed amount? Does anyone know exactly how much everyone's income is increased by?

Graeme Dice June 21st, 2004 05:50 PM

Re: The Well of Misery
 
Quote:

Originally posted by LintMan:
Side questions: How many gems does this spell produce?
<font size="2" face="sans-serif, arial, verdana">It generates 20 death gems per turn.

UberPenguin June 24th, 2004 10:35 AM

Re: The Well of Misery
 
Well, it generates twenty death gems on RICH settings, on normal world-economy it generates 15, on poor it generates 10. (I think...) I figured this out when I had 10 gems per-turn on poor setting as Ermor. I saved up all that time for a stupid income that doesn't really DO anything on poor. http://forum.shrapnelgames.com/images/icons/icon8.gif

tinkthank June 24th, 2004 11:37 AM

Re: The Well of Misery
 
I'm getting 20 on normal

Graeme Dice June 24th, 2004 03:17 PM

Re: The Well of Misery
 
Quote:

Originally posted by UberPenguin:
Well, it generates twenty death gems on RICH settings, on normal world-economy it generates 15, on poor it generates 10.
<font size="2" face="sans-serif, arial, verdana">It also generates 20 on normal. I don't think that _any_ of the gem producing spells depend on world richness, only the starting sites for the two Ermor themes and carrion woods.


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