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Wish spell...
I was wondering what can I wish for beside weapons/items? Also what good weapons/items are their to wish for? Sorry for all the noobish questions. http://forum.shrapnelgames.com/image...s/rolleyes.gif
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Re: Wish spell...
Power (more hitpoints, strength etc. for caster), Magic power (+1 to all magics, max 10), Death, Armageddon (be careful with these), provinces, dominion, ANY monster or unit in the game (including sphinx, nataraja, blood slave etc.), blood slaves (notice -s!, check the one before... http://forum.shrapnelgames.com/images/icons/icon10.gif ), magic gems, food, army (only militia)...
You can wish for these, but you maybe shouldn't... http://forum.shrapnelgames.com/images/icons/icon12.gif Experimenting can yield surprises. If you are playing to win, wish for Doom Horror or Vastness and cast Gift of Reason on them. They move 10 provinces at once and fly, so they are the ultimate SC for making your enemy mad and devastating his backlands. They both have Blood Vengeance and high stats. If you have to defend a particular province you can wish for a sphinx and block the castle gate... http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Wish spell...
I was just asking this because im running a sandbox game to test out spells etc etc, increased magic power will help alot with this.
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Re: Wish spell...
i found this link to be useful but reason i linked is because it has wish in there, ill cut and paste it below the link
http://www.freewebs.com/dominions2/spells.html Wish : a few keywords are acceptable for the computer. All wishes can be repeated. This is a (probably incomplete) list: "Armageddon" : earthquakes and meteors kill 20% of the population and of the units in most provinces of the world. "Army" : gives you 300 militiamen. "Artifact" gives you a random unique artifact. This is pretty funny if that artifact exists, whoever has it gets a message that it disappears into a poof of smoke and your mage suddenly has it! If the item is cursed, the mage cannot remove it. "(Artifact)" : gives you the said artifact... including those which aren't listed in the magical item manual or in the forge lists : Vial of Frozen Tears (+1 D,W), Sun Sword/Shield/Armor/Helmet (of Solaris - mostly awe, berserk, and magic resistance), Hammer of the Cyclops (50% forge, 37 damage), Precious (attack and strength bonus), Greenstone Armor (prot 17), Robe of the Sorceress (+1 S,D,N,B and prot 15), Crown of Karafagus (+1D and 1 mummy/t), Admiral's Sword (curses those it touches). "Blood slaves" : you get 250. "Broth" : same as "food" "(Creature Name)" : you get the said creature. Like "hero", they lose all magic. However, if you can cast Gift of Reason, they still have secondary powers, so Arco Priestesses have heal, etc. "Death" : guess what happens to the mage... "Death Match" : a Death Match is scheduled next turn. "Defence" : same as "power" "Dominion" : your dominion increases slightly. "Experience" : the caster gets 1000 experience. "Fame" : same as "experience". "Food" : you get a 2 Cauldrons of Broth and 5 Endless Bags of Wine. "Gems" : gives 25 of each gem type, including astral (that's 175 gems for the price of 100 astral), but no slaves. "Gold" : gives you 3000 gold pieces. "Hero" you get a random hero from any race. The hero shows up as a normal unit, but loses his magic skills since he is not a commander (if you cast gift of reason on him, he still has no spells available). You cannot ask for a specific hero however. "Magic power" : the caster gets +1 to all magic levels, up to 10. "No starve" : same as "food" "Population" : brings more pop (+20%) in a random province you control. "Power" : the caster gets +20 strength, +10 attack, +10 defence, +10 precision, and +50 hitpoints. "(Pretender name)" : you get that pretender, with default magic and abilities (Daughter of the Land gets gems, Moloch gets imp, Ghost King gets ghosts, etc). "Provinces" : a couple of provinces just convert to be yours. "Strength" : same as "power" "Supply" : same as "food" "Troops" : same as "army" "Weapons" : get a random weapon artifact. |
Re: Wish spell...
I think it should be Crown of Katafagus.
There is a list of terms in the executable that look wishable. dough | copper | silver | riches | wealth | money gold | staff | sword | anything | something artifact | artefact | fighting skill | combat skill | experience | fame | leader | die | kill | commoners | peasants | friends | enemies | populace | people | starv | stop | no | wine | broth | supplies | supply | food | nation | huge | large | lands | provinces | militia | army | military | troops | vis | gems | blood slaves | everything | everyone | world | genocide | armageddon | ultimate power | magic might | magic master | magic skill | magic power | magical power | power | hit point | hitpoint | physic | strength | divine authority | divine power | dominion | death game | arena game | arena match | death match | to die | nothing |
Re: Wish spell...
Hi,
Ok, a noob question. I've never reached the point where I can cast Wish before but in a long-running MP game I'm working on getting a mage who can cast it. When I finally get to the point where I can cast it how does it work? Let's say I want to wish for artifact Greenstone Armor (not that I would, seems pretty crummy for a wish btw http://forum.shrapnelgames.com/images/icons/icon7.gif ). Does a text box come up and I type in "Artifact Greenstone Armor"? Or if i want a doom horror does a text box come up and I type in "Doom Horror"? Thanks, John |
Re: Wish spell...
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Re: Wish spell...
I just outfitted my mounted leader prophet with sun everything! lol, ahhhhhh shiny.
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Re: Wish spell...
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[ July 22, 2004, 03:18: Message edited by: Sindai ] |
Re: Wish spell...
As long as we're discussing overpowered sandbox magic, any idea what kind of forge bonus a Nataraja would get with a Hammer of the Forge Lord in two hands, a Hammer of the Cyclops in two more, and Forge of the Ancients in effect? On a 20 forge bonus site, for good measure?
Just idle munchkiny curiosity. |
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