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-   -   fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing (http://forum.shrapnelgames.com/showthread.php?t=19758)

Boron July 28th, 2004 06:00 PM

fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing
 
does this mean the fire bless lvl 9 user gets +8 damage and armor piercing on his attacks ?

or something different ?

and do weapon of sharpness give ap or an attacks ?
iirc ap

resistences stack up so does ap from fire blessing + ap from weapons of sharpness stack up to armor negating ?

furthermore the lance attack is described ap so does he stack up to an with fire bless ?

[ July 31, 2004, 01:17: Message edited by: Boron ]

Graeme Dice July 28th, 2004 06:13 PM

Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing
 
Quote:

Originally posted by Boron:
does this mean the fire bless lvl 9 user gets +8 damage and armor piercing on his attacks ?
<font size="2" face="sans-serif, arial, verdana">If I understand the mechanism correctly, the primary weapon gets an additional 8 fire damage, armour piercing attack added everytime it hits. The weapon is also made magical.

Quote:

and do weapon of sharpness give ap or an attacks ?
<font size="2" face="sans-serif, arial, verdana">Weapons of Sharpness makes the targets weapons armour piercing.

Quote:

resistences stack up so does ap from fire blessing + ap from weapons of sharpness stack up to armor negating ?
<font size="2" face="sans-serif, arial, verdana">Armour piercing doesn't "stack" at all. Your weapons are either normal, armour piercing, or armour negating. What weapons of sharpness will do is make the normal, physical part of the damage armour piercing.

Quote:

furthermore the lance attack is described ap so does he stack up to an with fire bless ?
<font size="2" face="sans-serif, arial, verdana">Lances are not armour piercing. The AP acronym stands for action points. Lance damage is dependent on the amount of action points that the unit has at some unknown point during its turn.

Arryn July 28th, 2004 06:20 PM

Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing
 
Quote:

Originally posted by Boron:
does this mean the fire bless lvl 9 user gets +8 damage and armor piercing on his attacks ?
<font size="2" face="sans-serif, arial, verdana">+4 attack, +8 ap fire damage

Quote:

and do weapon of sharpness give ap or an attacks ?
<font size="2" face="sans-serif, arial, verdana">ap

Quote:

resistences stack up so does ap from fire blessing + ap from weapons of sharpness stack up to armor negating ?
<font size="2" face="sans-serif, arial, verdana">ap + ap != an

Quote:

furthermore the lance attack is described ap so does he stack up to an with fire bless ?
<font size="2" face="sans-serif, arial, verdana">no, see answer above

[ July 28, 2004, 17:22: Message edited by: Arryn ]

archaeolept July 28th, 2004 06:45 PM

Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing
 
umm, as i understand it, the 8 damage AP attack is resolved separately from the normal damage attack; ie. they do not add together.

PrinzMegaherz July 28th, 2004 06:58 PM

Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing
 
Quote:

Archaeolept wrote:
umm, as i understand it, the 8 damage AP attack is resolved separately from the normal damage attack; ie. they do not add together.
<font size="2" face="sans-serif, arial, verdana">Hm, I think it does. How else could fire 9 tuatha kill ulmish infantry so easily?

Arryn July 28th, 2004 07:05 PM

Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing
 
Quote:

Originally posted by archaeolept:
umm, as i understand it, the 8 damage AP attack is resolved separately from the normal damage attack; ie. they do not add together.
<font size="2" face="sans-serif, arial, verdana">AFAIK, you are correct.

Arryn July 28th, 2004 07:07 PM

Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing
 
Quote:

Originally posted by PrinzMegaherz:
How else could fire 9 tuatha kill ulmish infantry so easily?
<font size="2" face="sans-serif, arial, verdana">You underestimate AP damage. Especially with +4 to attack.

Boron July 28th, 2004 07:31 PM

Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing
 
thnx for the efforts graeme dice , arryn and archaeolept .

i am confused so now . arryn you said ap + ap add up to an while graeme said it stays ap .

so i make 2 examples please say me then whats the correct result .
i think then i will understand it hopefully totally http://forum.shrapnelgames.com/images/icons/icon10.gif

example 1 : you equip your sc with a ap weapon like a fire brand . so if you cast weapon of sharpness on your sc does it then change to an as arryn said or stay ap as graeme said ?

variant : when somebody is fatigued you have a chance on ap attacks . if you already have ap does that stack up to an too ?

example 2 : lets say a marignon player takes fire 9 bless . he blesses knights of the chalice .

i only want to know the lance attack + the broad sword attack the hoof attack is quite irrelevant .

his enemy has a 30 protection unit .

do the knights of the chalices kill the 30 protection unit or barely scratch it ?

with the broad sword :
according to saber cherry's cool charts without ap damage it would be the following :
avg. hit damage : 0.754
so not too dangerous .

would the total weapon be ap :
11.1 avg damage

so quite deadly

the knights of the chalice have 17 att with fire bless . because they swarm the poor sc he will get a bit defence loss and at least the Last ones some hit him .
more than 25 defence is very hard to reach for most not ultrawell equipped sc's i think .
even with 25 defense : if 6 knights attack the Last one gets +6 because the defence is reduced by 6 for swarming .
so he has 37.605% hitting odd .
so if damage is variant 2 the knights can probably kill the poor sc at not too bad odds .

how many knights can swarm a sc all in all in one combat turn ?

is there a formula at maximum e.g. x size 1 , y size 2 ... units can attack a sc per combat round ?
that you can figure out what the worst defence penalty might be when swarmed by something ?

Graeme Dice July 28th, 2004 08:02 PM

Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing
 
Quote:

Originally posted by PrinzMegaherz:
Hm, I think it does. How else could fire 9 tuatha kill ulmish infantry so easily?
<font size="2" face="sans-serif, arial, verdana">What kind of Ulmish infantry? The basic ones have 20 protection or less, and with armour piercing damage, that gets reduced to 10 protection or less. 8 damage will go through an armour of 10 fairly easily.

Graeme Dice July 28th, 2004 08:09 PM

Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing
 
Quote:

Originally posted by Boron:
i am confused so now . arryn you said ap + ap add up to an while graeme said it stays ap .
<font size="2" face="sans-serif, arial, verdana">The "!=" symbol means "not equal to".

Quote:

how many knights can swarm a sc all in all in one combat turn ?
<font size="2" face="sans-serif, arial, verdana">The number of units that can fit in a single grid square (press 'g' to see these) is equal to 6 divided by their size. You can put 6 size one units, or one size 6 unit, or two size 3 units, or a single size 4 unit with 2 size one units in a single grid square. There are eight grid squares surrounding each single grid square. Since cavalry is size 3, you can have 16 knights around a single SC.

[ July 28, 2004, 19:11: Message edited by: Graeme Dice ]


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