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Pricing of Mages ... is it balanced?
I've compared some prices of the mages ...
First of all I noticed there're a too high variable according to the stat of the piece, instead of the lvls of Magic. I believe this is wrong! There're mages that have 2-3 hit points more than other mages (like Abysya compared with every human mage) ... and this increases the cost of a lot of gold! Meanwhile the *battle-mages* (Vantype Leaders, Thuata-type, or Jotunians who've a lot of hit points), I see some mages with like 8 hit points, or such, 8 strenght ... usually a stat totally irrilevant since one arrow bolt, or 1 generic hit will kill every low protection mage, not depending if having 10 or 12 or 8 hit points. So on ... think like an Abysyan Warlock Acolite (3 lvl mage, 2 blood, 1 astral) costs 150 gold. For the same price Pythium gets an holy (halved unkeep), 4 lvl mage (2 astral, 1 water, 1 air) and a lvl 3 priest! Think on Caelum, a non capitol only mage with 3 Air, 1 water, 1 random ... for 180 gold! I believe base mage stat should count far less in pricing the mage, and magic paths should do the big job, with special skills (fire immune, heat aura, cold immune, holy and such). |
Re: Pricing of Mages ... is it balanced?
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[ August 05, 2004, 02:50: Message edited by: Norfleet ] |
Re: Pricing of Mages ... is it balanced?
Abysian warlocks are the cheapest B2 mages there are*. I would love to spend 150 for them with Jotun instead of 250 for a Skratti (SP)
Pickles *Goetic masters are cheaper after 40 turns & Amethyst?(the blood ones) amazons may be cheaper too. |
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Re: Pricing of Mages ... is it balanced?
Well Goetik Master have 2B, 2F and 1?, + Holy Magic 2, and are sacred.
So I believe for 190 they're damn good. True you've to take mandatory Turmoil 1 and Heat 1, that reduces a lot your income to have Goetik Master. However I should underline that Warlock Apprentices if used to blood hunt will cripple your research, since you can only build blood huntes and good researchers in capitol. |
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Yes, the occasional natural disaster will reduce your income, but it will not cut it in half, especially if you use the points you saved from not taking Order to buy Luck. |
Re: Pricing of Mages ... is it balanced?
Cohen: The mages are not intended to be equally cost effective for all nations. Caelum have cheaper powefull than any other nations not because they have two hitpoints less but because cheap mages is intended as a feature of the magocracy Caelum. Other mage prices vary similarily for similar reasons. The different nations are not intended to pay the same cost for the same punch, it is one of the ways in which the nations are differentiated, both thematically and gameplay wise.
Edit: rereading the orignal post drunk I see it is barely comprehensible, I have tried to correct the grammar. [ August 05, 2004, 22:07: Message edited by: johan osterman ] |
Re: Pricing of Mages ... is it balanced?
1/2 to 1/3 sounds possible for early game after upkeep as say upkeep is 40% gross income then if your gross income goes down 20%, your net icome goes down 1/3
If gross drops 40%, net drops by 2/3 etc I forgot warlocks were capital - only you really need some indeps to help out - but who doesn't? & it's not like they are rare. [ August 05, 2004, 17:47: Message edited by: Pickles ] |
Re: Pricing of Mages ... is it balanced?
That's because Caelum is one of the best nations!
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