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Sundry questions about how things work
1) there are 6 sizes of elemental in the game
a) I cannot find which spells summon which size - I think normal is size 4 and lesser size 2 & nothing summons size 6 except earth attack & that is only earth (duh!) b) how do they shrink? - do they reincarnate as the next size down when they suffer "total HP loss" or someting else 2 Do spell & other effects impact on missile weapons as well as melee ones specifically:- a) fire 9 blessing b) Weapons of sharpness 3 Just how does dispel work. a) Does it compare ritual cost plus extras to dispel cost (30) plus extras or does it just compare extras? b)Is there a random element? 4 If a weapon says damage 5x10 vs hoburgs does that mean 50 vs hoburgs or that the total damage including strength is multiplied by 10 5 I ritual of returning my Ice devil & he was paralysed - will this wear off? He is 163% heroically fast so I hope so. Thanks Pickles |
Re: Sundry questions about how things work
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Re: Sundry questions about how things work
I've had paralysis icons w/ units brought back through Ritual of Rebirth. The paralysis wears off in the first combat (or should, unless the paralysis has a lot of turns on it and the combat is short), so just send him in the back of some army.
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Re: Sundry questions about how things work
Thanks for the answers. I now remember he was paralysed when he got killed (It takes a cheap trick like that to kill my beloved Gaap - I now have 2 Gaaps).
I had assumed it was something to do with the ritual. I also remembered he died with around 80% heroic quickness but while he was dead & sitting on top of the HoF for many turns he gained another 80%. hmm if only the water 9 blessing stacked too my blessed Ice mummy would be indescribably fast. Pickles edited to add mummy stuff |
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