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-   -   Opinion on Planets (http://forum.shrapnelgames.com/showthread.php?t=20374)

Raging Deadstar August 15th, 2004 01:31 PM

Opinion on Planets
 
Been Playing around with photoshop and i decided to make a few planets for the Imagemod.

http://69.56.133.54:81/threads/uploa...allplanets.jpg

Left to Right - An Ice Oxygen Huge Planet, An Ice Oxygen Large, A Rock Oxygen Medium, A Rock Methane Huge, A Rock Co2 Huge and a Hydrogen Rock Huge Planet.

Opinions welcome on this http://forum.shrapnelgames.com/images/smilies/happy.gif We always need more planets http://forum.shrapnelgames.com/image...ies/tongue.gif

primitive August 15th, 2004 02:01 PM

Re: Opinion on Planets
 
Yummy

Slynky August 15th, 2004 02:08 PM

Re: Opinion on Planets
 
Yeah, they look nice! You using a plug-in or just "doing it the hard way"?

Raging Deadstar August 15th, 2004 02:16 PM

Re: Opinion on Planets
 
I'm Using Lunarcell, a filter that lets you create planets extremely easily.

I could do it the hard way but considering i plan to make a lot of these it's a lot easier to use this filter. I can pretty much make a planet every 3-5 minutes with it. http://forum.shrapnelgames.com/images/smilies/happy.gif

I personally don't care that i'm using the very easy way, as long as it looks good http://forum.shrapnelgames.com/image...ies/tongue.gif

EDIT: By the way, I never mentioned but i'm planning on making around 5 Planets for each Type. E.g. Ice Oxygen Huge - 5 New Planets, Ice Oxygen Large - 5 New Planets and so on. It will give Fyron either a big smile for FQM Deluxe or a headache http://forum.shrapnelgames.com/images/smilies/laugh.gif Also should give modders a lot more options

Fyron August 15th, 2004 02:45 PM

Re: Opinion on Planets
 
Maybe instead of even amounts, you could create amounts to fill the voids in the Image Mod? Currently, there is a wild imbalance in the number of custom planet images of each type... it would be great to bring it back to the stock SE4 balance between planet types and atmospheres... http://forum.shrapnelgames.com/images/smilies/wink.gif

Slynky August 15th, 2004 02:50 PM

Re: Opinion on Planets
 
Quote:

Raging Deadstar said:
I'm Using Lunarcell, a filter that lets you create planets extremely easily.

I could do it the hard way but considering i plan to make a lot of these it's a lot easier to use this filter. I can pretty much make a planet every 3-5 minutes with it. http://forum.shrapnelgames.com/images/smilies/happy.gif

I personally don't care that i'm using the very easy way, as long as it looks good http://forum.shrapnelgames.com/image...ies/tongue.gif


Oh, don't worry, I've NEVER been one to do it the "old fashioned way" when there is an easier way to do it.

Suicide Junkie August 15th, 2004 03:30 PM

Re: Opinion on Planets
 
Well, personally, Number 3 looks like a CO2 planet, rather than oxy, since its so green.

The planets themselves, are beautiful.

Gandalf Parker August 15th, 2004 03:52 PM

Re: Opinion on Planets
 
Quote:

Imperator Fyron said:
Maybe instead of even amounts, you could create amounts to fill the voids in the Image Mod? Currently, there is a wild imbalance in the number of custom planet images of each type... it would be great to bring it back to the stock SE4 balance between planet types and atmospheres... http://forum.shrapnelgames.com/images/smilies/wink.gif

I had an idea although its way off course...
What if the images were monochrome patterns and the type/atmospheres connected to VGA color ranges? It would allow the same feel but with much more variety. A swirled medium sized planet might be image9. The map could record image9, color 1, color 2, atmosphere, etc, etc. If an image9 is displayed with blues and greens then its oxygen, shades of purple for methane, shades of orange for carbon dioxide, etc etc.

That would allow for alot of planet variance with the same files. Possibly even a sliding quality ties in with sliding colors ranges (perfect green and perfect blue would be optimal oxygen). It could also reflect a "closeness" to another type. Its a rotten oxygen planet but its close to methane and quickly converted (the scale of blue/green to purple)

Renegade 13 August 15th, 2004 04:10 PM

Re: Opinion on Planets
 
Very very nice! The cratering pattern on the far right planet (the Huge Rock Hydrogen) almost looks like that of the moon!

I'm looking forward to seeing more of your great creations. http://forum.shrapnelgames.com/images/smilies/happy.gif

Fyron August 15th, 2004 04:12 PM

Re: Opinion on Planets
 
Quote:

Gandalf Parker said:
I had an idea although its way off course...
What if the images were monochrome patterns and the type/atmospheres connected to VGA color ranges? It would allow the same feel but with much more variety. A swirled medium sized planet might be image9. The map could record image9, color 1, color 2, atmosphere, etc, etc. If an image9 is displayed with blues and greens then its oxygen, shades of purple for methane, shades of orange for carbon dioxide, etc etc.

That would allow for alot of planet variance with the same files. Possibly even a sliding quality ties in with sliding colors ranges (perfect green and perfect blue would be optimal oxygen). It could also reflect a "closeness" to another type. Its a rotten oxygen planet but its close to methane and quickly converted (the scale of blue/green to purple)

I dunno... very few planet images look good as a different atmosphere just with different colors...


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