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-   -   Strategy guide? (http://forum.shrapnelgames.com/showthread.php?t=2051)

javaslinger February 24th, 2001 07:38 PM

Strategy guide?
 
Ok, I've seen the tips compiled over at Hyperion, however, I'm wondering if there is a newbies strategy guide somewhere? The manual, CD html docs, and tutorial are sorely lacking. I have very little experience in these types of games recently so I need a bit more do this first and this next and this next and so on then others.

Why did I get this game if I have so little experience? Well, years ago I was so completely addicted to Stars! that I flunked out of college.... But that was a long time ago... I'm all better now...

By the way, is this game far and away better than Stars!??

Thanks,

Ken

telekrtal February 24th, 2001 07:45 PM

Re: Strategy guide?
 
I would suggest that you play a few games with somebody who is ok but not great, somebody like.......ME. Also I suggest that you join the SE Battle Arena(which can be found at http://pub48.ezboard.com/seba78591 ) where you can play SE4 to your hearts content without having any egos flung around or territory lost or any other Barbara Streisand. You can just PLAY for the fun of it there, I am in SEBA and enjoy it immensly. If you want to do a more RP-based SE4 game go join Galactic Enmpires which can be found at http://se4galaxy.cjb.net under the Galactic Empires Section.


------------------
Telek R'tal

Spoo February 24th, 2001 08:14 PM

Re: Strategy guide?
 
The SEBA link you posted doesn't work.

------------------
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.

Instar February 24th, 2001 11:41 PM

Re: Strategy guide?
 
Well, I guess no one has really written any kind of strategy guide. I considered but the scale of such an undertaking is vast. Plus as the patches come out the guide would have to be edited.

Instar February 24th, 2001 11:45 PM

Re: Strategy guide?
 
Hey Spoo:
The formula you use in your sig is Einstein's famous formula. However, you're using it for two different things:
Nuclear Energy released by a mass
Kinetic Energy by a moving mass
I think thats two different things. It is energy, but it might not work the way you have it. (Unless I am forgetting some theorem from physics)

telekrtal February 25th, 2001 01:29 AM

Re: Strategy guide?
 
http://pub48.ezboard.com/bseba78591

Possum February 25th, 2001 02:25 AM

Re: Strategy guide?
 
Instar & Spoo

Well the kinetic energy imparted by impact of a projectile is a fairly common formula for those of us interested in terminal ballistics.

KE = MV^2

or

Kinetic energy is equal to Mass times (Velocity squared)

Einsteins famous formula (E=MC^2) is for the total conVersion of a mass to energy, as in nuclear warheads.

[This message has been edited by Possum (edited 25 February 2001).]

Possum February 25th, 2001 02:30 AM

Re: Strategy guide?
 
Oh, yes, and as far as empirical data...

Having shot a fair number of ground squirrels, I can tell you they always come off second-best in a collision with an 80-grain projectile moving at roughly 3000fps http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

Instar February 25th, 2001 06:42 AM

Re: Strategy guide?
 
thats what I thought

raynor February 25th, 2001 06:54 AM

Re: Strategy guide?
 
Instar and Possum possibly have limited imaginations. Myself, I have no trouble at all picturing Possum and Instar near the squirrel in question during the 50 Megaton BLast.

Awesome signature, Spoo!

http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

[This message has been edited by raynor (edited 25 February 2001).]


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