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-   -   Excess design points (http://forum.shrapnelgames.com/showthread.php?t=20587)

guybrush threepwood August 27th, 2004 06:20 PM

Excess design points
 
Heres a small suggestion.

Often one ends up with a few extra design points (1-20) after having designed ones nation.

This always irks me - after having design juuuust the pretender I want I look at those lost 14 points and think "uhuh, I am being suboptimal here... I've lost already!!".

What about a simple rule saying - each unused design point is converted into 10 extra starting gold (or 100 extra starting population). The one wouldnt feel that those extra points were just lost.

This would also allow funny tactics such as a nation with 0 scales, 0 point pretender but 5000 gold in the bank.

Cheers,
Thomas

Sheap August 27th, 2004 06:32 PM

Re: Excess design points
 
That's an excellent idea.

Arryn August 27th, 2004 06:53 PM

Re: Excess design points
 
Quote:

Sheap said:
That's an excellent idea.

Agreed!

Huzurdaddi August 27th, 2004 07:42 PM

Re: Excess design points
 
I call ermor in my next multiplayer game if this goes though!

Thufir August 27th, 2004 07:45 PM

Re: Excess design points
 
Sounds good to me!

archaeolept August 27th, 2004 07:46 PM

Re: Excess design points
 
i don't see the dreadful imbalance for ermor, frankly.

its especially irksome when, due to the numbers involved, sometimes an attempted design will end up w/ 37 unusable points left, or somesuch. It would be nice if there were some minor reward for leftover points.

daesthai August 27th, 2004 08:09 PM

Re: Excess design points
 
agreed!

Huzurdaddi August 27th, 2004 08:11 PM

Re: Excess design points
 
Quote:


i don't see the dreadful imbalance for ermor, frankly.


Really? A couple of thousand gold with ermor goes a long way.

guybrush threepwood August 27th, 2004 08:19 PM

Re: Excess design points
 
Quote:

Huzurdaddi said:
Quote:


i don't see the dreadful imbalance for ermor, frankly.


Really? A couple of thousand gold with ermor goes a long way.

I havent really played Ermor yet, but if it would really be a problem, then one could cap the gold gained this way at maybe 1000gold.

That way one would still get something for those annoying 37 leftover points which is the main point of the proposal. Of course the alternative 0 scales, 0 point pretender would go the way of the dodo.

EDIT: Or, for the truly conservative approach, cap it at a conVersion of 39 leftover points (since with more one could always take another scale).

johan osterman August 27th, 2004 08:31 PM

Re: Excess design points
 
Eh. You do no think 5000 starting gold would be bit unbalanced? This suggestion, or rather a very similar one, has been considered and rejected before. If anything like this were to pass the gold per design point would have to be much lower than 10:1, more like 1:1 or 2:1. Also in keeping with the proud paternalistc traditions of illwinter we believe that forcing you to 'waste' 10-20 dp on occasion will foster in you a healthy pragmatism.

Edit: capping at 39 obviously removes some of the balance concerns.


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