.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 2: The Ascension Wars (http://forum.shrapnelgames.com/forumdisplay.php?f=55)
-   -   Need an assist (to set player to AI in Pandemnium) (http://forum.shrapnelgames.com/showthread.php?t=20737)

Thufir September 6th, 2004 02:45 PM

Need an assist (to set player to AI in Pandemnium)
 
We've got a second player in Pandemonium whose gone stale on us http://forum.shrapnelgames.com/images/smilies/mad.gif (honestly - how much work does it take to post a one liner saying you're leaving - grrr!)

Anyhow, if anyone not playing in the game could take a few minutes to set our player (Jarenko), to AI, please let me know in this thread, and I'll PM you the necessary info. I'm anxious to get this done asap, as our game has been held up for days now, due to these stales.

- Thufir

archaeolept September 6th, 2004 04:09 PM

Re: Need an assist (to set player to AI in Pandemn
 
has he staled multiple times? He may just have experienced a connection problem.

The Panther September 6th, 2004 04:24 PM

Re: Need an assist (to set player to AI in Pandemn
 
I checked. He has staled 3 turns in a row, as near as I can tell. He also had 1700 gold stocked up.

So I made the move for him and turned him to AI.

Thufir September 6th, 2004 04:36 PM

Re: Need an assist (to set player to AI in Pandemn
 
Quote:

The Panther said:
I checked. He has staled 3 turns in a row, as near as I can tell. He also had 1700 gold stocked up.

So I made the move for him and turned him to AI.

Perfect - thanks again, Panther!

The Panther September 6th, 2004 04:39 PM

Re: Need an assist (to set player to AI in Pandemn
 
I was wondering one thing. He was building a fort, which takes 4 turns in his setup. Do the stales stop this or will the fort be done next turn?

I left it alone in case it will be completed next turn.

Thufir September 6th, 2004 04:43 PM

Re: Need an assist (to set player to AI in Pandemn
 
Quote:

The Panther said:
I was wondering one thing. He was building a fort, which takes 4 turns in his setup. Do the stales stop this or will the fort be done next turn?

I left it alone in case it will be completed next turn.

Sounds like the right decision - I would guess that the stales do not stop the fort progress.


All times are GMT -4. The time now is 03:22 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.