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AI using MCs
How do I get the AI to use master computers instead of regular C&C comps on its designs? Is the fact that MCs in my mod have a large size and use scale mounts to be variable in size for ships of different sizes a problem?
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Re: AI using MCs
As in, the AI doesn't know what to do with such ships, or the AI can not use such components? I can always add an AI racial trait if necessary... ugh...
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Re: AI using MCs
Looks like a conflict between Master Computer and Cloak Level abilities. AI just won't use MC instead of piles of B/LS/CQ, although it should.
I removed Cloak Level from Autonomous Construct and AI use it without problems. PS: nice cake (ex-pie)! http://forum.shrapnelgames.com/images/smilies/laugh.gif edit: it turned out, that it was a cake, not a pie. confusing. |
Re: AI using MCs
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Re: AI using MCs
Why dont you just give the MC an ai tag ability and call for that ability in the designfile ?
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Re: AI using MCs
Oh i guess i know why, because B/L/C components are put first, before the calling for abilites begin. sry
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