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A newbie question
Hi everyone!
I am new to D2 (just started playing the demo) and to this forum...on to my question: I have read some reviews saying that there was a lot of micro management involved in D2; after a few turns into the game, I am starting to understand what they meant; do you have some tips that could help "reduce" the workload; because I only got a handful of provinces and 2 fortresses, but I canno't imagine how "painful" it should be in the late game... Oh, and BTW I was just wondering something: sometimes, I try to buy multiple of a nuit, like a Jotun Gode, but I can't, even though I have enough ressources and gold; is there any kind of limit??? Thanks for you help! |
Re: A newbie question
The Jotun Gode is a sacred unit, and there are strict limits to how many sacred units (of all types combined) can be recruited in a province. That number is displayed on the troop recruiting screen. It's typically something like 6 to 9 for your capital.
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Re: A newbie question
The number of holy units you can buy is dependent on your dominion strength if you have enough gold and resources, iirc.
Edi |
Re: A newbie question
The Gode is a commander. You can only make one commander each turn.
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Re: A newbie question
Makes sense. It's also listed on page 23 of the manual, section 9.6, fifth sentence. What's not clear is whether the phrase "Dominion strength of the Pretender God" refers to starting or current (ie: boosted by temples) dominion strength.
He must have very low dominion in the province he's trying to recruit in. I've never had this problem myself, as I'm always very diligent about pushing my dominion. |
Re: A newbie question
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Re: A newbie question
yes thanks to all for so many quick answers, I was just reading the D1 manual and saw that I could only recruit one commander per province and per turn, and that the Jotun Gode is actually a commander!
And, to the other part of my question??? Maybe I was not clear enough: just want to know what expreienced players think of micromanagement, and how they do it; for instance, it doesn't seem easy to keep track of all your units and what they are doing...as I have said, I only have a handful of units for the moment, but I remember that during a turn, I forgot to move one of my scout... so any tips are greatly appreciated!!! |
Re: A newbie question
Use shortcut key 'n' to scroll inactive commanders, it helps. Also, F1 (overview) screen cuts micro a lot. Developing a habit of doing things (first, move scouts, then, mage forging, finally something else) in some order is something I've found comforting - until you notice you've done turns without actually thinking about it. That's the scary part.
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Re: A newbie question
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<TAB> can also be used to hide/show your researchers in the main and 'Army Setup' screens. <n> will circle thru your idle commanders. Be sure to assign tasks to everyone before ending your turn. Use <M> (cast monthly ritual) when you want a mage to cast the same ritual (usually summoning rituals) endlessly. Rename your commanders (you can't do that once they got an heroic ability, fame has its drawbacks too) to something meaningful (meaningful to you, but not to your enemies if possible), when you want them to fulfill specific roles. Use the pool button when you want to transfer gems or blood slaves to your lab. Use <Ctrl-1> ... <Ctrl-9> to memorize scripts, and assign them to your leaders using <1> ... <9>. |
Re: A newbie question
The Ctrl-1 ... Ctrl-9 scripts can also hold commands for units. However, commander and units scripts are not combatible.
To use those scripts, hover your mouse pointer over the commands of the squad/commander you want to save or which you want to assign one of the saved orders, then press the key combination. |
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