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Game Crash
To start off, Ive been running Dom2 for months with no problems. Last night i hosted my usual once a week game np. today i turned my comp on and cant launch dom2 now..
When i launch the shortcut I get a new window (black) it flickers a little and then closes. ive tried adding the -sw and -dd switches to no avail.I have no clue whats happening. any ideas?? |
Re: Game Crash
the -dd switch produces a log file called log.txt. At the end of it you might get a hint of what went wrong.
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Re: Game Crash
Thanks Johan
heres a copy of my log file ------------------------- ----- DOMINIONS --------- ------------------------- dbglevel 2 pc_endian datapath='.' savepath='.' temppath='C:\DOCUME~1\Chris\LOCALS~1\Temp/dom16882' -- InitGLStuff -- domdata_path = . tga2rgba32 alphamode 6 tgatype 10 tgaadr182583376 dstadr182775312 tgalen191909 tga2rgba32 alphamode 1 tgatype 3210 tgaadr182583376 dstadr39020440 tgalen2679 tga2rgba32 alphamode 2 tgatype 10 tgaadr182583376 dstadr39020440 tgalen172 tga2rgba32 alphamode 2 tgatype 3210 tgaadr182583568 dstadr182640592 tgalen57002 InitPrint 32 64 96 Reaver file Version 1030 Reaver highestrmod 37 (filemods 38) Reaver highestrtex 23 (filertex 24) LoadReaver, time 31 tga2rgba32 alphamode 0 tgatype 10 tgaadr194904216 dstadr195101400 tgalen197164 tga2rgba32 alphamode 0 tgatype 10 tgaadr200146984 dstadr200802344 tgalen612515 tga2rgba32 alphamode 0 tgatype 10 tgaadr200146984 dstadr200736808 tgalen568152 tga2rgba32 alphamode 0 tgatype 10 tgaadr200146984 dstadr200802344 tgalen610297 tga2rgba32 alphamode 0 tgatype 10 tgaadr200146984 dstadr200736808 tgalen585294 tga2rgba32 alphamode 0 tgatype 10 tgaadr194904216 dstadr200146984 tgalen484684 tga2rgba32 alphamode 0 tgatype 10 tgaadr200146984 dstadr200867880 tgalen659601 -- sound_init -- SetGraphicsQuality 10 -- general_init -- Något gick fel! Failed to create temp directory properly (already existed) flushopengl mem ok DeinitReaverModel 37 23 DeinitPrint do i need to manually delete the temp directory? |
Re: Game Crash
You might.
Check if this "C:\DOCUME~1\Chris\LOCALS~1\Temp/dom16882" directory exists. If it does (it shouldn't) you can delete it and try again. |
Re: Game Crash
Johan, this issue comes regularly : couldn't the game be patched to del the temp dir if it already exists rather than freezing ? Or would this be a platform-compatibility issue ?
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Re: Game Crash
What surprises me is why it get the same name every time. It is supposed to create a dir called dom + a random number. The chance of this being the same as the Last time should be very small. http://forum.shrapnelgames.com/image...s/confused.gif
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Re: Game Crash
It's always dom16882 on my computer as well, so you might want to check the seed value. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Game Crash
Just my neophyte suggestion: wouldn't it be better to have it append a timestamp + process id instead of a random number?
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Re: Game Crash
dom16882 here as well. Clearly not as random as it should be. http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Game Crash
With random numbers, of course it is possible for the same number to come up in a row, even on different computers. After all - flip a coin 8 times, there's a one in 64 chance it comes up heads every time. Roll a die 3 times, there's a one in 256 chance that it'll come up a 6 each time. In an infinite universe, it's not just possible, but a certainty that random numbers will come up the same across _all_ instances on a given day. On the other paw - mine is dom16822. It's a sign from Dog! http://forum.shrapnelgames.com/images/smilies/wink.gif Really does seem like it's using the same seed for the RNG, or not setting a seed at all. You should probably use the clock for generating the seed, or use deccan's suggestion of a timestamp and whatnot (on multiple user systems, I've used a combination of a date/timestamp plus a random number, testing for the existence of that already and incrementing the number if need be, just for paranoia's sake.) |
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