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TDM ModPack 1.60
The newest ModPack is out now, go grap it over at the scenario board.
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Re: TDM ModPack 1.60
W-H-O-O-P!! Yippee!! Hurrah!!
Time to start a new game. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif |
Re: TDM ModPack 1.60
Why isn't the Eysk Race/Shipset included in the new mod?
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Re: TDM ModPack 1.60
Don't ask me, ask Tamper...
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Emperor Zodd: Why isn't the Eysk Race/Shipset included in the new mod?<HR></BLOCKQUOTE> |
Re: TDM ModPack 1.60
"Changed unit default to 10000"
Does that actually work? I thought 5000 was the upper limit since that's how high you can go in the game by manually setting things. ------------------ -- "What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?" |
Re: TDM ModPack 1.60
Good question. What are the max levels you can have in units/ships?
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Re: TDM ModPack 1.60
10,000 units and 500 ships
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Re: TDM ModPack 1.60
Are you sure about that? I know you can set the number of ships beyond 500. I believe the most you can set manually is atleast 2000. Has this been changed in the hard coding?
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Re: TDM ModPack 1.60
i think Emperor Zod ment 5000, not 500
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Re: TDM ModPack 1.60
The mod settings file is set to 500 ships and 10,000 units.
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