.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   BCT, ATF, AATF and Battle Group Commander Series (http://forum.shrapnelgames.com/forumdisplay.php?f=157)
-   -   JT: Breach marker blocks everything (http://forum.shrapnelgames.com/showthread.php?t=21234)

Greybeard October 11th, 2004 03:24 PM

JT: Breach marker blocks everything
 
When the engineers make a breach, it leaves a solid yellow marker across the obstruction. This has caused me a lot of problems. For some reason, even individual vehicles crossing directly through the middle of the breach marker seem to get hung up frequently. Because the breach marker is solid yellow, and obstructs everything below it, it is hard to modify the path of the stopped vehicle. I can't even see the triangles to change them. Plus, if there are more obstructions under the solid marker, they can't be seen.

Would it be possible to remove the solid yellow in the marker and just use a yellw outline? That way, we could still see the vehicles, obstructions, and path markers that are in the breach area.

Maybe there is something to do this already in the game, but I couldn't find it.

Thanks for your help and consideration.

Curt Pangracs October 12th, 2004 10:22 AM

Re: Breach marker blocks everything
 
I'm sure Pat will also respond to this, but if a unit is not moving through a breach lane, and the path through the breach is clearly parallel to the breach lane, then there is a problem. You don't have to be EXACT to get units through a breach, but if you have weird angles in the path for the unit either entering or exiting the breach, then that may cause a problem.

I understand your frustration, and maybe a yellow outline to mark the breach would be better. Or, maybe an actual breach marker with the right and left limits of the breach?

Anyway, I agree with your problem, and as I said, I'm sure Pat will respond when he gets the chance, but he's currently busy doing some important Army stuff!

Curt

Patrick Proctor October 12th, 2004 12:47 PM

Re: Breach marker blocks everything
 
Thanks for the suggestion. We will look at a way to do this.

Greybeard October 13th, 2004 10:03 AM

Re: Breach marker blocks everything
 
Thanks for your attentiveness. I look forward to any improvement in this area. http://forum.shrapnelgames.com/images/smilies/smile.gif


All times are GMT -4. The time now is 02:16 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.