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Help For Newbie on Mod 1.60
I installed the new 1.60 mod patch, but I can't seem to access any of the new empires when I try to add existing empire to a new game.
The patch set up a modpatch directory at MM\SEIV\SEIV\Modpack. The path.txt file says Using Mod Directory :=None. I tried moving that file out and moving in one that says Using Mod Directory := Modpack, but no luck. I am sure I am missing a key step, but I can't figure it out. Any help would be appreciated. |
Re: Help For Newbie on Mod 1.60
The path MM\SEIV\SEIV\Modpack is not correct. You should move the entire folder 'Modpack' and everything under it to first SEIV (should be MM\SEIV\Modpack).
Under MM\SEIV\SEIV path (before Modpack) you will fine one path.txt file. Move it to MM\SEIV and overwrite the old one (the one that says none). That should do it. Sorry for the inconvenience. |
Re: Help For Newbie on Mod 1.60
I don't really understand what you are telling us to do http://www.shrapnelgames.com/ubb/images/icons/icon9.gif I too cannot get it to work, and am not a programmer.
? Jason2 |
Re: Help For Newbie on Mod 1.60
Just higlight all the files, click on copy and paste them in the correct folder location. This is a simple PC task, not a programming issue.
[This message has been edited by Dracus (edited 28 February 2001).] |
Re: Help For Newbie on Mod 1.60
go to the folder MM
open got to the folder SEIV open Goto the folder SEIV open hilight Modpack HiLight path.txt copy back out of second SEIV folder paste Say yes to overwrite. |
Re: Help For Newbie on Mod 1.60
if you have the game installed on the c: drive, your path to the game will be something like:
c http://www.shrapnelgames.com/ubb/ima...ons/tongue.gifrogram files\shrapnel games\MM\SEIV goto this directory and make sure there is a modpack directory, if not, create one. unzip the mod pack there, making sure all the files end up in modpack next go to the open path.txt with notepad find the following line: Using Mod Directory :=None change none to your path, if you have it like above it would be "c:\program files\shrapnel games\MM\SEIV\modpack" save the path file and you should be done. woops ignore the smiley face, LOL, it should say c:\program files\shrapnel games\MM\SEIV also note that the above line is not exact, you will have to figure out your own path. [This message has been edited by Triumvir Emphy (edited 28 February 2001).] |
Re: Help For Newbie on Mod 1.60
what he is saying (I think): is instead of MODPACK folder being in a 2d SEIV folder (like a subdirectory in the SEIV folder (original), it should be in the first. I would right click on that MODPACK folder, copy, then move it to the 1st SEIV folder and paste the MODPACK folder there. do same with the path.txt file that came with the mod.
If you have custom race set/race style in the "old" pictures/race folder then copy paste their folder(s) to the MODPACK folder; do the same with any of the .emp files associated (if any) with said races. If you have any designname files you made, copy paste them from the "old" folder into the respective MODPACK folder. Hope this helps folks. Lots of copy pasting for Da Path http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif and BIG BTW..mebbe back-up your custom stuff before doing this in case ya makes a boo-boo http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif . helps me alot (I make some real stinky boo-boo's) [This message has been edited by pathfinder (edited 28 February 2001).] [This message has been edited by pathfinder (edited 28 February 2001).] |
Re: Help For Newbie on Mod 1.60
Ok, Mephisto has posted a 'new Version' of Modpack so all you guys that have trouble with it can download it again. Actually it is the same Version but it fixes the problem with installation.
Pathfinder - boo-boo's. LMAO, you are killing me man. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif http://www.shrapnelgames.com/ubb/images/icons/icon7.gif http://www.shrapnelgames.com/ubb/images/icons/icon7.gif |
Re: Help For Newbie on Mod 1.60
hehe, welp ah just like to gits the point across without a cussin' http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif
still, all in all a nice package. Kudos to the shipbuilder for the Narn (Rambie?). Nicely done! http://www.shrapnelgames.com/ubb/ima...ons/icon10.gif |
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