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recruiting gone amok?
My land was undefended and all my people were in the castle. I recruited a huge army. An enemy army moved in from adjacent province. My recruiting did not work. Does this make sense? Shouldn't recruitment occur before they moved in and seiged me?
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Re: recruiting gone amok?
Yes, it should. Turn sequence is told at the third page of manual, and it clearly states that recruitment is the very first thing that happens. I think you should make a bug report.
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Re: recruiting gone amok?
What was the unrest level in your land? If it is above 100, I believe you can't reliably recruit.
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Re: recruiting gone amok?
How do I make a bug report?
Thanks, DB |
Re: recruiting gone amok?
seriously, this problem is usually due to having too high levels of unrest. what was your unrest level in that province?
or you recruited beyond the available resources? |
Re: recruiting gone amok?
Unrest was <10. I was unaware that unrest keeps you from recruiting. Is that stated in the manual somewhere? I can't seem to find it.
Thanks, DB |
Re: recruiting gone amok?
Yes, on page 8 under Tax and Unrest...
There is a sticky thread called "Dominions II bug thread" in this forum. Post your report in there, and add whatever information you think matters. Unrest would be one of them. |
Re: recruiting gone amok?
Page 8 says that having unrest > 100% makes it impossible to recruit. In my case, unrest was < 10%. I've never seen this problem come up before, so I don't believe that unrest below 100% creates the possibility of a failed recruitment does it?
DB |
Re: recruiting gone amok?
(does unrest under 100 have a chance of blocking recruitment)
No, it doesn't. |
Re: recruiting gone amok?
Did, by any chance, some units teleport/cloud trapeze on your province that turn?
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