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-   -   Component Modder Update (http://forum.shrapnelgames.com/showthread.php?t=2142)

Zeno42 March 1st, 2001 07:28 PM

Component Modder Update
 
I've just posted another update to the Component Modder Beta, as a result of a file saving bug identified by Sinapus (thanks Sinapus). At this rate, it may actually escape beta before too long.

My current plans for it (other than quashing bugs) involve displaying the actual component pictures, a button to play the selected weapon sounds, and a better interface for adding abilities (select from a drop-down list of all possible abilities).

I'm also currently developing a similar editor for the Sector Types/Planets with input from Universal Shipyards.

Enjoy,
--Zeno42

Possum March 1st, 2001 08:34 PM

Re: Component Modder Update
 
Posted where?

Zeno42 March 1st, 2001 10:53 PM

Re: Component Modder Update
 
Over in the Shrapnel Games Scenario/Mod Archive Forum.



[This message has been edited by Zeno42 (edited 01 March 2001).]

Tenryu March 2nd, 2001 04:45 AM

Re: Component Modder Update
 
LOL!!! You almost got me with your Last editor Zeno!

Phew!! Glad I tryed it out first in a duplicated component.txt file. :P

Anyway, it is looking pretty handy. Thanks for continuing to work on it. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Zeno42 March 3rd, 2001 02:24 AM

Re: Component Modder Update
 
Heh. That's why it says "Beta" in big letters across the title bar. ;>

Though its rapidly getting more reliable.

--Zeno


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