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-   -   Best mod's (http://forum.shrapnelgames.com/showthread.php?t=21428)

Col. Mustard October 23rd, 2004 03:59 PM

Best mod\'s
 
What are the best mods keeping to the general features of the original game? not like a star trek mod. Like a addon mod, that keeps the same atmoshepre as the original. Any reccomendations?

Fyron October 23rd, 2004 04:05 PM

Re: Best mod\'s
 
There are not very many... the whole point of a mod is to change the general features. http://forum.shrapnelgames.com/images/smilies/wink.gif

Ultimate Strategies Mod

Adds numerous new formations and strategies for use, whilst making no changes to technologies, etc. at all.

Fyron's Quadrant Mod

Makes massive changes to the maps of the game, but no changes to the technologies, etc.

Krsqk System Mod

Like FQM, makes changes to the maps but not the technologies.

Devnull Mod

Makes minor changes to technologies and such in the interests of balance and AI useability. Very similar to stock in most ways.

Pirates and Nomads

This mod makes a few semi-radical changes to technologies, but is somewhat similar to stock...

Starhawk October 23rd, 2004 04:13 PM

Re: Best mod\'s
 
Won't be too long before you can list mine up there I hope http://forum.shrapnelgames.com/images/smilies/happy.gif

Though you are forgetting the TDM mod http://forum.shrapnelgames.com/images/smilies/happy.gif (I don't have the link sorry)

Col. Mustard October 23rd, 2004 04:14 PM

Re: Best mod\'s
 
Ok, so forget that idea then. Just whats the plain best mod then? (Maybe like a top 5 list or something? http://forum.shrapnelgames.com/images/smilies/happy.gif) Come to think of it, I'm going to se how far I can get modding it myself. http://forum.shrapnelgames.com/images/smilies/happy.gif

mottlee October 23rd, 2004 05:57 PM

Re: Best mod\'s
 
You want to open a can of worms dont you!? http://forum.shrapnelgames.com/image...es/biggrin.gif

Col. Mustard October 23rd, 2004 07:48 PM

Re: Best mod\'s
 
no... why?

narf poit chez BOOM October 23rd, 2004 08:02 PM

Re: Best mod\'s
 
/me counts down till Fyron comes in to advertise Adamant, SJ comes in to talk about P&N and AT comes in to tell everyone about the latest additions to the ST mod.

But mostly Fyron. He big talk on Adamant.

PvK October 23rd, 2004 08:09 PM

Re: Best mod\'s
 
PvK Balance mod is a good fix to the imbalances of the empire design phase of play. It doesn't make any other changes. It only changes the costs during empire design.

PvK

mottlee October 23rd, 2004 08:48 PM

Re: Best mod\'s
 
Quote:

Col. Mustard said:
no... why?

See there are SOOOO many http://forum.shrapnelgames.com/images/smilies/laugh.gif

narf poit chez BOOM October 23rd, 2004 09:15 PM

Re: Best mod\'s
 
Whoop, forgot about the balance mod. And probably others.


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