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Problem with planets
i'm making a mod and i wanted to add new types of planets so i added to PlanetSize.txt the followin
Name := Massive Physical Type := Planet Stellar Size := Huge Max Facilities := 50 Max Population := 16000 Max Cargo Spaces := 32000 Max Facilities Domed := 8 Max Population Domed := 700 Max Cargo Spaces Domed := 1400 Constructed := False Special Ability ID := 0 and to SecType.txt Physical Type := Planet Picture Num := 321 Description := Massive deserted planet. Planet Size := Massive Planet Physical Type := Rock Planet Atmosphere := None the problem is that when i'm on the game the planet shows no graphic nor atmosphere, i'll attach later a screenshot if someone is intrested, my question is i forget to edit another file or i do something wrong? |
Re: Problem with planets
Try adding it to the bottom of the file instead.
I think that fixed it for me. |
Re: Problem with planets
i'll try and tell you if it worked
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Re: Problem with planets
well i don't know why the new planet must be on the end of the file (maybe a bug?), but it worked, thanks.
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Re: Problem with planets
It doesn't necessarily have to be at the end... you could add the massive planet between the Huge and Ringworld entries, and it should work (this works for several mods, such as Admiral's System Mod, Krsqk System Mod, Devnull, and Adamant).
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